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Gruul SpellbreakerHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Ravnica Allegiance· January 25, 2019
Carte Magic Gruul Spellbreaker

Gruul Spellbreaker is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Riot (This creature enters with your choice of a +1/+1 counter or haste.) Trample During your turn, you and this creature have hexproof.

How it works : Gruul Spellbreaker

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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Meta decks with Gruul Spellbreaker

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