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Rules guide · Enchantment

HecatombHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Masters Edition· September 10, 2007
Carte Magic Hecatomb

Hecatomb is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this enchantment enters, sacrifice this enchantment unless you sacrifice four creatures. Tap an untapped Swamp you control: This enchantment deals 1 damage to any target.

How it works : Hecatomb

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you have less than 4 creatures, you do not partially sacrifice. You pay 4 creatures or none.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The sacrifice is done as a triggered ability just after it enters. It is not done on casting.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You choose whether to sacrifice creatures or not on resolution. If not, then you sacrifice Hecatomb. You can choose to not sacrifice creatures if you no longer control this card on resolution.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Hecatomb
+Cacophodon
+Roaming Throne
+Nim Deathmantle
#1

Hecatomb + Cacophodon + Roaming Throne + Nim Deathmantle

Infinite untap of permanents you controlInfinite damageInfinite death triggersInfinite creature ETB
  1. 1Activate Hecatomb by tapping an untapped Swamp you control, dealing 1 damage to Cacophodon.
  2. 2Cacophodon triggers twice, untapping two tapped swamps you control.
  3. 3Activate a Swamp you control by tapping it, adding {B}.
  4. 4Repeat steps 1-3 until Cacophodon has 4 damage marked on it.
  5. 5Activate Hecatomb by tapping an untapped Swamp you control, dealing 1 damage to Cacophodon.
  6. 6Nim Deathmantle triggers and Cacophodon triggers twice.
  7. 7Resolve the Nim Deathmantle trigger, paying {4} to return Cacophodon to the battlefield.
  8. 8Resolve both Cacophodon triggers, untapping two tapped Swamps you control.
Hecatomb
+Dross Scorpion
+Mirrex
+Candelabra of Tawnos
#2

Hecatomb + Dross Scorpion + Mirrex + Candelabra of Tawnos

Infinite creature tokensInfinite damageInfinite death triggersInfinite creature ETB
  1. 1Activate Cabal Coffers by paying {2} and tapping it, adding seven {B}.
  2. 2Activate Mirrex by paying {3} and tapping it, creating a 1/1 artifact creature token.
  3. 3Activate Hecatomb by tapping an untapped Swamp you control, dealing 1 damage to the artifact creature token.
  4. 4Dross Scorpion triggers, untapping Candelabra of Tawnos.
  5. 5Activate Candelabra of Tawnos by paying {3} and tapping it, untapping Cabal Coffers, Mirrex, and a Swamp.
  6. 6Repeat.
  7. 7If you started the combo with at least 9 Swamps, you will generate at least one additional mana each loop, which can be used to untap additional Swamps and deal infinite damage to your opponents, or allow you to generate extra creature tokens from Mirrex.
03

Legal formats

legacyvintagecommanderoathbreakerduelpremodernpredhtlr
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Meta decks with Hecatomb

No archived Top 8 deck with this card yet.

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