Herd Baloth is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever one or more +1/+1 counters are put on this creature, you may create a 4/4 green Beast creature token.
Complete guide
Herd Baloth is a powerhouse in any deck focused on +1/+1 counters, turning small growth into a massive army. This five-mana Beast punishes opponents by flooding the board with 4/4 tokens whenever it receives a permanent boost. Understanding the timing of these triggers is key to maximizing your board presence.
One or More Counters
The ability of Herd Baloth triggers whenever one or more +1/+1 counters are placed on it. Note that the number of tokens created is always one 4/4 green Beast creature token per trigger, regardless of whether you placed one counter or ten counters at the same time. However, if counters are placed in separate instances or events, the ability will trigger for each of those events.
The Trigger Resolution
When a +1/+1 counter is placed on Herd Baloth, the ability goes on the stack. Because it says 'you may,' you choose whether to create the token as the ability resolves. If Herd Baloth leaves the battlefield before the ability resolves, you can still create the 4/4 token because the game uses last known information to confirm that counters were indeed placed on it.
Timing and Strategy
Since the ability triggers on any effect that places a +1/+1 counter, it works with spells, activated abilities, and even other triggered abilities. To get the most value, look for effects that place counters repeatedly rather than all at once. Because the tokens created are 4/4, they often outsize the blockers your opponent might have, allowing you to quickly take over the game.
Interaction examples
If you have Roaming Throne on the battlefield with 'Beast' chosen as the creature type, Herd Baloth's ability will trigger an additional time. When a +1/+1 counter is placed on Herd Baloth, you will get two separate triggers, allowing you to create two 4/4 green Beast creature tokens instead of just one.
While Solemn Simulacrum helps you reach the five mana required to cast Herd Baloth by searching for a basic land, it does not directly interact with the Baloth's triggered ability. You will need a third card or effect that specifically places a +1/+1 counter on Herd Baloth to begin generating the 4/4 Beast creature tokens.
When Herd Baloth receives a +1/+1 counter, you create a token named Beast. This token is a 4/4 green creature. It does not have any abilities of its own, but its high power and toughness make it a significant threat that can be used for attacking or blocking immediately after the turn it was created (assuming it doesn't have summoning sickness).
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Herd Baloth
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Herd Baloth + Ivy Lane Denizen
- 1Cast Herd Baloth by paying
.
- 2Ivy Lane Denizen triggers, putting a +1/+1 counter on Herd Baloth.
- 3Herd Baloth triggers, putting a green Beast token onto the battlefield.
- 4Repeat from step 2.
Rosie Cotton of South Lane + Herd Baloth
- 1Cast Rosie Cotton by paying
.
- 2When Rosie Cotton enters the battlefield, its first ability triggers, creating a Food token.
- 3Rosie Cotton's second ability triggers, putting a +1/+1 counter on Herd Baloth.
- 4Herd Baloth triggers, creating a 4/4 Beast creature token.
- 5Repeat from step 3.
Herd Baloth + Cathars' Crusade
- 1Cast Herd Baloth by paying
.
- 2Cathars' Crusade triggers, putting a +1/+1 counter each creature you control.
- 3Herd Baloth triggers, putting a green Beast token onto the battlefield.
- 4Repeat from step 2.
Mazirek, Kraul Death Priest + Herd Baloth + Viscera Seer
- 1Activate Viscera Seer by sacrificing another creature.
- 2Mazirek triggers, putting a +1/+1 counter on each creature you control.
- 3Herd Baloth triggers, creating a 4/4 Beast creature token.
- 4Resolve the Viscera Seer ability, causing you to scry 1.
- 5Repeat.
Mazirek, Kraul Death Priest + Herd Baloth + Ashnod's Altar
- 1Activate Ashnod's Altar by sacrificing another creature, adding
.
- 2Mazirek triggers, putting a +1/+1 counter on each creature you control.
- 3Herd Baloth triggers, creating a 4/4 Beast creature token.
- 4Repeat.
Mazirek, Kraul Death Priest + Herd Baloth + Carrion Feeder
- 1Activate Carrion Feeder by sacrificing another creature.
- 2Mazirek triggers, putting a +1/+1 counter on each creature you control.
- 3Herd Baloth triggers, creating a 4/4 Beast creature token.
- 4Resolve the Carrion Feeder ability, putting a +1/+1 counter on it.
- 5Repeat.
Cleric Class + Soul Warden + Herd Baloth
- 1Gain any amount of life.
- 2Cleric Class triggers, putting a +1/+1 counter on Herd Baloth.
- 3Herd Baloth triggers, creating a 4/4 Beast creature token.
- 4The Beast enters the battlefield, triggering Soul Warden, causing you to gain five life.
- 5Repeat from step 2.
Mazirek, Kraul Death Priest + Herd Baloth + Phyrexian Altar
- 1Activate Phyrexian Altar by sacrificing another creature, adding one mana of any color.
- 2Mazirek triggers, putting a +1/+1 counter on each creature you control.
- 3Herd Baloth triggers, creating a 4/4 Beast creature token.
- 4Repeat.
Related cards and tokens
Legal formats
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Meta decks with Herd Baloth
No archived Top 8 deck with this card yet.



Roaming Throne
Solemn Simulacrum
Beast








