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Rules guide · Instant

Horrid VigorHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Duskmourn: House of Horror· September 27, 2024
Carte Magic Horrid Vigor

Horrid Vigor is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Target creature gains deathtouch and indestructible until end of turn.

Complete guide

Horrid Vigor is a versatile green instant that provides both offensive and defensive utility in one package. By granting a creature deathtouch and indestructible, it ensures your threats can survive lethal damage while simultaneously threatening to destroy any blocker.

What it Does

Horrid Vigor is a combat trick that costs two mana. It provides two keyword abilities to a single target creature until the end of the turn: deathtouch, which ensures any amount of damage dealt to a creature is enough to destroy it, and indestructible, which prevents the creature from being destroyed by damage or effects that say 'destroy'.

How it Resolves Step by Step

First, you cast Horrid Vigor and choose a target creature. Once the spell resolves, the chosen creature gains both keywords immediately. If the creature was about to be destroyed by a spell or had lethal damage marked on it, it now survives because it is indestructible. Throughout the rest of the turn, any damage this creature deals to another creature will result in that creature's destruction due to deathtouch.

Common Mistakes

A common mistake is forgetting that 'indestructible' does not protect a creature from being exiled, sacrificed, or having its toughness reduced to zero or less. If a creature with Horrid Vigor is targeted by an effect that gives it -X/-X, it will still be put into the graveyard if its toughness reaches zero. Additionally, remember that deathtouch only applies to damage; it does not trigger if the damage is prevented.

When to Play It

Horrid Vigor is best used as a response to a removal spell or during the declare blockers step. Using it defensively can save a key creature from a 'destroy' effect, while using it offensively allows a small creature to trade up and survive the encounter against a much larger opponent.

Interaction examples

Countering Targeted Destruction

If your opponent casts Beast Within targeting your favorite creature, you can cast Horrid Vigor in response. Because your creature gains indestructible, the 'destroy' effect of Beast Within will fail to destroy it, though your opponent will still get to create their 3/3 Beast token because the spell still resolves.

Winning Combat Exchanges

If you attack with a 1/1 creature and your opponent blocks with a 10/10, you can cast Horrid Vigor. Your 1/1 will deal 1 damage to the 10/10, and thanks to deathtouch, that 1 damage is lethal. Meanwhile, your creature survives the 10 damage it received because it is indestructible.

Comparison with Mass Protection

While Heroic Intervention protects your entire board with hexproof and indestructible, Horrid Vigor is more specialized for single-target combat. Horrid Vigor provides deathtouch, which Heroic Intervention lacks, making it a better choice when you need your creature to actually kill its blocker rather than just survive a board wipe.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Horrid Vigor

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemypaupercommanderdueltlr
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