Horobi, Death's Wail is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Whenever a creature becomes the target of a spell or ability, destroy that creature.
Complete guide
Horobi, Death's Wail is a legendary Spirit that turns every targeted interaction into a lethal encounter. By simply being on the battlefield, it ensures that even the most helpful spells or minor abilities become deadly for the creatures they touch. This card creates a unique environment where the mere act of choosing a target spells doom for that permanent.
A Fragile Existence
Horobi's ability is a triggered ability that monitors whenever any creature on the battlefield becomes the target of a spell or ability. It does not matter who controls the creature or who controls the spell or ability; if a creature is targeted, Horobi's ability triggers and is put onto the stack on top of whatever caused it.
Resolution Step-by-Step
When a spell or ability is activated or cast targeting a creature, Horobi's ability triggers immediately. This trigger goes on the stack above the original effect. When Horobi's trigger resolves, it destroys the targeted creature. Finally, when the original spell or ability tries to resolve, it checks its targets; if the creature was its only target, the spell or ability will fail to resolve because its target is no longer on the battlefield.
Common Mistakes
A common misconception is that Horobi only destroys creatures targeted by opponents. In reality, it affects your own creatures and spells too. Another mistake is assuming protection or ward will save the creature; while Ward might tax the opponent, Horobi's trigger will still destroy the creature before the ward cost is even relevant if the spell successfully targets the creature. However, Indestructible creatures are immune to Horobi's effect.
When to Unleash the Wail
Horobi is best used in decks that utilize repeatable, low-cost targeting abilities, such as equipment or 'ping' effects. It serves as a powerful board control tool, effectively preventing opponents from using combat tricks, auras, or specialized targeting abilities without losing their creatures in the process.
Interaction examples
If Roaming Throne enters the battlefield and you choose 'Spirit', it becomes a Spirit. If a creature you control is targeted, Horobi's ability triggers. Because Roaming Throne is a Spirit you control, Horobi's ability triggers an additional time. Both triggers will attempt to destroy the creature, though the first one to resolve will usually suffice.
If a player targets Solemn Simulacrum with a spell, Horobi's ability triggers and destroys the Golem before the spell resolves. Because Solemn Simulacrum was destroyed, its 'dies' ability triggers, allowing its controller to draw a card. The original spell that targeted it will then fail to resolve.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Horobi, Death's Wail
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If the creature is the only target of the spell or ability, that spell or ability won't resolve.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Horobi, Death's Wail + Shadow Alley Denizen + Ogre Slumlord
- 1Put a black creature onto the battlefield under your control.
- 2Shadow Alley Denizen triggers, targeting any nontoken creature an opponent controls.
- 3Horobi triggers, destroying the targeted creature.
- 4When the creature dies, Ogre Slumlord triggers, creating a 1/1 Rat creature token.
- 5Repeat from step 2.
Tetzimoc, Primal Death + Horobi, Death's Wail + Revel in Riches
- 1Activate Tetzimoc by paying
and revealing it from your hand, targeting a creature an opponent controls.
- 2Horobi triggers, destroying that creature.
- 3The creature dies, triggering Revel in Riches' first ability, creating a Treasure token.
- 4Activate the Treasure token by tapping and sacrificing it, adding
.
- 5Repeat.
Horobi, Death's Wail + Revel in Riches + Bloodthirsty Blade
- 1Activate Bloodthirsty Blade by paying
, targeting any creature an opponent controls.
- 2Horobi triggers, destroying that creature.
- 3When the creature dies, Revel in Riches' first ability triggers, creating a Treasure token.
- 4Activate the Treasure by tapping and sacrificing it, adding
.
- 5Repeat.
Horobi, Death's Wail + Revel in Riches + Retribution of the Ancients
- 1Activate Retribution of the Ancients by paying
and removing zero counters from creatures you control, targeting any creature an opponent controls.
- 2Horobi triggers, destroying that creature.
- 3When the creature dies, Revel in Riches' first ability triggers, creating a Treasure token.
- 4Activate the Treasure by tapping and sacrificing it, adding
.
- 5Repeat.
- 6You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
Horobi, Death's Wail + Revel in Riches + Hex Parasite
- 1Activate Hex Parasite by paying
, targeting any creature an opponent controls.
- 2Horobi triggers, destroying that creature.
- 3When the creature dies, Revel in Riches' first ability triggers, creating a Treasure token.
- 4Activate the Treasure by tapping and sacrificing it, adding
.
- 5Repeat.
- 6You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
Horobi, Death's Wail + Hex Parasite + Sangromancer
- 1Activate Hex Parasite by paying
, targeting a creature an opponent controls.
- 2Horobi triggers, destroying that creature.
- 3When the creature dies, Sangromancer's first ability triggers, causing you to gain 3 life.
- 4Repeat.
- 5You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
Horobi, Death's Wail + Thornbite Staff + Termination Facilitator
- 1Activate Termination Facilitator by tapping it, targeting any creature.
- 2Horobi triggers, destroying that creature.
- 3When the creature dies, Termination Facilitator triggers, untapping itself.
- 4Repeat.
- 5You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
Horobi, Death's Wail + Shadow Alley Denizen + Overseer of the Damned
- 1Put a black creature onto the battlefield under your control.
- 2Shadow Alley Denizen triggers, targeting any nontoken creature an opponent controls.
- 3Horobi triggers, destroying the targeted creature.
- 4When the creature dies, Overseer of the Damned's second ability triggers, creating a tapped 2/2 Zombie creature token.
- 5Repeat from step 2.
Legal formats
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Meta decks with Horobi, Death's Wail
No archived Top 8 deck with this card yet.



Roaming Throne
Solemn Simulacrum









