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Ill-Tempered Loner // Howlpack AvengerHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Innistrad: Crimson Vow· November 19, 2021
Carte Magic Ill-Tempered Loner // Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever this creature is dealt damage, it deals that much damage to any target. {1}{R}: This creature gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Whenever a permanent you control is dealt damage, this creature deals that much damage to any target. {1}{R}: This creature gets +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

How it works : Ill-Tempered Loner // Howlpack Avenger

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The triggered ability on each face still works even if that damage causes this creature to die.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If the damage causes this creature to die before the triggered ability resolves, use last known information to determine whether or not this creature had abilities such as deathtouch and lifelink. If it did, those abilities will apply to the damage

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Ill-Tempered Loner // Howlpack Avenger
+Stuffy Doll
#1

Ill-Tempered Loner // Howlpack Avenger + Stuffy Doll

Infinite damageInfinite damage to one opponent
  1. 1Activate Stuffy Doll by tapping it, dealing 1 damage to itself.
  2. 2Stuffy Doll and Howlpack Avenger trigger.
  3. 3Resolve the Stuffy Doll trigger, dealing 1 damage to the player named by it.
  4. 4Resolve the Howlpack Avenger trigger, dealing 1 damage to Stuffy Doll.
  5. 5Repeat from step 2.
Donna Noble
+Ill-Tempered Loner // Howlpack Avenger
#2

Donna Noble + Ill-Tempered Loner // Howlpack Avenger

Infinite damage
  1. 1Deal damage to Ill-Tempered Loner // Howlpack Avenger
  2. 2Donna Noble and Ill-Tempered Loner // Howlpack Avenger trigger.
  3. 3Resolve the Donna Noble trigger, dealing that much damage to an opponent.
  4. 4Resolve the Ill-Tempered Loner // Howlpack Avenger trigger, dealing that much damage to itself.
  5. 5Repeat from step 2.
Ill-Tempered Loner // Howlpack Avenger
+Pain for All
#3

Ill-Tempered Loner // Howlpack Avenger + Pain for All

Infinite damage
  1. 1Cast Pain for All by paying {2}{R}, attaching it to an indestructible creature you control with power 1 or greater.
  2. 2When Pain for All enters, it triggers, causing the creature it's attached to to deal damage to another creature you control.
  3. 3Howlpack Avenger triggers, dealing that much damage to the indestructible creature.
  4. 4Howlpack Avenger and Pain for All trigger.
  5. 5Resolve the Pain for All trigger, dealing that much damage to each opponent.
  6. 6Resolve the Howlpack Avenger trigger, dealing that much damage to the indestructible creature.
  7. 7Repeat from step 4.
Fiendlash
+Ill-Tempered Loner // Howlpack Avenger
#4

Fiendlash + Ill-Tempered Loner // Howlpack Avenger

Infinite damage
  1. 1Deal damage to Ill-Tempered Loner // Howlpack Avenger
  2. 2Fiendlash and Ill-Tempered Loner // Howlpack Avenger trigger.
  3. 3Resolve the Ill-Tempered Loner // Howlpack Avenger trigger, dealing damage to any player or planeswalker.
  4. 4Resolve the Ill-Tempered Loner // Howlpack Avenger trigger, dealing at least 1 damage to itself.
  5. 5Repeat from step 2.
Wayta, Trainer Prodigy
+Ill-Tempered Loner // Howlpack Avenger
#5

Wayta, Trainer Prodigy + Ill-Tempered Loner // Howlpack Avenger

Infinite damage
  1. 1Deal damage to Ill-Tempered Loner // Howlpack Avenger.
  2. 2Ill-Tempered Loner // Howlpack Avenger triggers twice. Resolve the first trigger, dealing damage to any target.
  3. 3Resolve the second Ill-Tempered Loner // Howlpack Avenger trigger, dealing damage to itself.
  4. 4Repeat from step 2.
Guilty Conscience
+Ill-Tempered Loner // Howlpack Avenger
#6

Guilty Conscience + Ill-Tempered Loner // Howlpack Avenger

Infinite damage
  1. 1Cause Ill-Tempered Loner // Howlpack Avenger to take damage by any method.
  2. 2Ill-Tempered Loner // Howlpack Avenger triggers, dealing damage to an opponent.
  3. 3Guilty Conscience triggers, dealing damage to Ill-Tempered Loner // Howlpack Avenger.
  4. 4Repeat from step 2.
Dawnsire, Sunstar Dreadnought
+Ill-Tempered Loner // Howlpack Avenger
#7

Dawnsire, Sunstar Dreadnought + Ill-Tempered Loner // Howlpack Avenger

Near-infinite damage to one opponent
  1. 1Declare any creature as an attacker. Dawnsire triggers, dealing 100 damage to Ill-Tempered Loner // Howlpack Avenger.
  2. 2Ill-Tempered Loner // Howlpack Avenger triggers, dealing 100 damage to any target.
Volcano Hellion
+Ill-Tempered Loner // Howlpack Avenger
+Pariah
#8

Volcano Hellion + Ill-Tempered Loner // Howlpack Avenger + Pariah

Infinite damage to one opponent
  1. 1Cast Volcano Hellion by paying {2}{R}{R}.
  2. 2When Volcano Hellion enters, it triggers, dealing an arbitarily large amount of damage to you and a creature. The damage that would be dealt to you is dealt to Ill-Tempered Loner // Howlpack Avenger instead due to Pariah.
  3. 3Ill-Tempered Loner // Howlpack Avenger triggers, dealing an arbitrarily large amount of damage to an applicable target.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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