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Rules guide · Artifact

Imperial Recovery UnitHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Kamigawa: Neon Dynasty· February 18, 2022
Carte Magic Imperial Recovery Unit

Imperial Recovery Unit is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Whenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Complete guide

The Imperial Recovery Unit is a versatile white Vehicle that ensures your low-cost resources are never truly gone. By crewing this machine, you can repeatedly salvage key pieces from your graveyard to maintain pressure on the battlefield.

Recycling the Ranks

Imperial Recovery Unit features a powerful attack trigger that targets a creature or Vehicle card in your graveyard with mana value 2 or less. To use this, you must first turn the artifact into a creature using its Crew 2 ability, then declare it as an attacker. Upon attacking, the targeted card is returned to your hand, allowing you to cast it again later.

Step-by-Step Resolution

First, activate the Crew 2 ability by tapping any number of creatures with total power 2 or more. Once the Vehicle is a creature and moves to the combat phase, declare it as an attacker. This puts the triggered ability on the stack. You must choose a legal target (a creature or Vehicle with mana value 2 or less) at this moment. If the target is still in the graveyard when the ability resolves, it moves to your hand.

Common Pitfalls

Remember that the target is chosen when the ability is put on the stack, not when it resolves. If an opponent removes the targeted card from your graveyard in response, the ability will fail to resolve. Additionally, the card returns to your hand, not directly to the battlefield, so you must still pay the mana cost to replay the salvaged card.

Strategy and Timing

Since this card returns cards to your hand, it is excellent for recovering utility creatures that have already served their purpose or Vehicles that were destroyed in previous combats. Because it is a Vehicle, it avoids board wipes that only affect creatures, provided it isn't crewed at the time.

Interaction examples

Hasty Recovery

To get immediate value, cast Imperial Recovery Unit and equip it with Swiftfoot Boots. You still need to tap other creatures to activate the Crew 2 ability. Once it is a creature, the haste from the boots allows it to attack immediately, triggering the ability to return a card from your graveyard to your hand on the same turn it was played.

Mana Efficiency

While Arcane Signet is an artifact, it is not a creature or a Vehicle. If Arcane Signet is in your graveyard, Imperial Recovery Unit cannot target it. However, you can use the mana produced by Arcane Signet to help pay for the recovered creature cards you've returned to your hand after a successful attack.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Imperial Recovery Unit

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawldueltlr
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