Ink-Treader Nephilim is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
How it works : Ink-Treader Nephilim
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Ink-Treader Nephilim's ability is mandatory and will create a copy targeting each possible creature whether you want it to or not. You control all the copies of the spell (even if you didn't control the original spell), so you choose the order to put them on the stack.
No other card is named in this ruling.
- #2· Wizards of the Coast
Even though you control the copies, the ability cares about who cast the original spell when determining which other creatures that spell could target. If the original spell has a targeting restriction that refers to "an opponent," the copies will see that from the perspective of the original spell's controller. For example, if your opponent casts a spell that says "Destroy target creature an opponent controls" targeting your Ink-Treader Nephilim, its ability will create a copy for each other creature the original spell could target: the rest of your creatures. However, since you control the copies, all the copies won't resolve for having illegal targets.
No other card is named in this ruling.
- #3· Wizards of the Coast
Ink-Treader Nephilim's ability will trigger off a spell with multiple targets if all of those targets are Ink-Treader Nephilim. For example, Seeds of Strength cast with Ink-Treader Nephilim as each of the three targets will cause the ability to trigger.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Ink-Treader Nephilim + Act of Treason + Cloudshift + Natural Affinity
- 1Cast Natural Affinity by paying
causing all lands into 2/2 creatures until end of turn.
- 2Cast Act of Treason by paying
, targeting Ink-Treader Nephilim.
- 3Ink-Treader Nephilim triggers, copying Act of Treason for each creatures, gaining control of creatures until end of turn.
- 4Cast Cloudshift by paying
, targeting Ink-Treader Nephilim.
- 5Ink-Treader Nephilim triggers, copying Cloudshift for each creature.
- 6The Cloudshift copies resolve, exiling all creatures you control and returning them to the battlefield under your control.
Legal formats
Commentaires
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Meta decks with Ink-Treader Nephilim
No archived Top 8 deck with this card yet.







