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Rules guide · Sorcery

Introduction to ProphecyHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Strixhaven: School of Mages· April 23, 2021
Carte Magic Introduction to Prophecy

Introduction to Prophecy is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Scry 2, then draw a card.

Complete guide

Introduction to Prophecy is a versatile Lesson sorcery that allows you to manipulate the top of your deck before replenishing your hand. Originally appearing in the Strixhaven: School of Mages set, this colorless spell provides card selection for any deck regardless of its mana colors.

Mastering the Scry

The primary strength of Introduction to Prophecy lies in its sequencing. Because the 'Scry 2' occurs before the draw, you have the opportunity to look at the top two cards of your library and choose which ones to keep or move to the bottom. Only after you have decided the fate of those two cards do you draw the top card, ensuring you aren't stuck drawing a useless land late in the game.

Lessons and Sideboards

As a Lesson, this card has unique utility. While you can include it in your main deck, its true power comes from the 'Learn' mechanic. If a spell or ability allows you to Learn, you can retrieve Introduction to Prophecy from your sideboard and put it into your hand. Note that the Lesson subtype itself has no special rules during the resolution of the spell; it behaves like any other sorcery.

When to Cast

Because it is a sorcery, you can only cast this during your main phase when the stack is empty. It is best used when you are looking for a specific answer or need to ensure your next draw is impactful. Since it costs three colorless mana, it can be cast using mana of any color, making it a reliable tool for fixing your draws in limited or specialized formats.

Interaction examples

Finding a Basic Land

If you have already cast Environmental Sciences to thin your deck of a basic land, you can follow up with Introduction to Prophecy. By removing that land first, your Scry 2 is more likely to reveal high-impact spells rather than additional mana sources you no longer need.

Prophecy and Shrines

If you cast Aang's Journey (kicked) to find a Shrine and a basic land, you shuffle your library afterward. Once your library is shuffled, casting Introduction to Prophecy allows you to see the new top two cards, helping you dig deeper for other Shrine pieces to complete your board state.

Pure Card Filtering

With Introduction to Prophecy on the stack, you look at the top two cards. You see a high-cost creature and a Mountain. You decide you need a board wipe, so you put both cards on the bottom of your library. You then draw the new top card, which is the card you were looking for.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Introduction to Prophecy

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Lesson is a spell subtype found on some instant and sorcery cards in the Strixhaven set. The Lesson subtype has no special rules associated with it.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Although you may want to include Lessons in your sideboard if you’re playing with cards that instruct you to learn, Lesson cards can be included in your main deck like other instant or sorcery cards.

    No other card is named in this ruling.

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Legal formats

historictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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