Iron Man, Armored Avenger is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Flying Whenever you draw a card, put a +1/+1 counter on target creature. Whenever Iron Man attacks, other attacking modified creatures gain flying until end of turn. (Equipment, Auras you control, and counters are modifications.)
How it works : Iron Man, Armored Avenger
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Pensive Professor + Iron Man, Armored Avenger
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
- 1Draw a card.
- 2Iron Man triggers, putting a +1/+1 counter on Pensive Professor.
- 3Pensive Professor triggers, causing you to draw a card.
- 4Repeat from step 2.
#2
Mister Fantastic, Reed Richards + Invisible Woman, Sue Storm + Iron Man, Armored Avenger
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on certain creaturesNear-infinite creature ETB
- 1Draw a card.
- 2Iron Man triggers, putting a +1/+1 counter on Mister Fantastic.
- 3Invisible Woman triggers, creating a 0/4 Wall creature token with defender.
- 4When the Wall enters, Mister Fantastic triggers, causing you to draw a card.
- 5Repeat from step 2.
#3
Fathom Mage + Iron Man, Armored Avenger
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
- 1Draw a card.
- 2Iron Man triggers, putting a +1/+1 counter on Fathom Mage.
- 3Fathom Mage triggers, causing you to draw a card.
- 4Repeat from step 2.
#4
Generous Patron + Iron Man, Armored Avenger
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature an opponent controls
- 1Draw a card.
- 2Iron Man triggers, putting a +1/+1 counter on a creature an opponent controls.
- 3Generous Patron's second ability triggers, causing you to draw a card.
- 4Repeat from step 2.
#5
Mister Fantastic, Reed Richards + Scurry Oak + Iron Man, Armored Avenger
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on certain creaturesNear-infinite creature ETB
- 1Draw a card.
- 2Iron Man triggers, putting a +1/+1 counter on Scurry Oak.
- 3Scurry Oak triggers, creating a creature token.
- 4When the creature token enters, Mister Fantastic triggers, causing you to draw a card.
- 5Repeat from step 2.
#6
Mindless Automaton + Teferi's Ageless Insight + Iron Man, Armored Avenger
Infinite card drawInfinite draw triggers
- 1Activate Mindless Automaton by removing two +1/+1 counters from it, causing you to draw two cards.
- 2Iron Man triggers twice, putting two +1/+1 counters on Mindless Automaton
- 3Repeat.
#7
Mister Fantastic, Reed Richards + Basking Broodscale + Iron Man, Armored Avenger
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on certain creaturesNear-infinite creature ETB
- 1Draw a card.
- 2Iron Man triggers, putting a +1/+1 counter on Basking Broodscale.
- 3Basking Broodscale triggers, creating a creature token.
- 4When the creature token enters, Mister Fantastic triggers, causing you to draw a card.
- 5Repeat from step 2.
#8
Mister Fantastic, Reed Richards + Herd Baloth + Iron Man, Armored Avenger
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on certain creaturesNear-infinite creature ETB
- 1Draw a card.
- 2Iron Man triggers, putting a +1/+1 counter on Herd Baloth.
- 3Herd Baloth triggers, creating a creature token.
- 4When the creature token enters, Mister Fantastic triggers, causing you to draw a card.
- 5Repeat from step 2.
03
Legal formats
legacyvintagecommanderoathbreakerduel
Commentaires
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