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Junk DiverHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Modern Horizons 3· June 14, 2024
Carte Magic Junk Diver

Junk Diver is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Flying When this creature dies, return another target artifact card from your graveyard to your hand.

Complete guide

Junk Diver is a classic artifact recursion piece that ensures your best metallic threats never stay in the graveyard for long. As a flying artifact creature, it provides utility in the air before recycling a key component upon its death. Understanding the timing of its triggered ability is essential for maximizing your value in artifact-heavy strategies.

How the Death Trigger Works

Junk Diver features a single triggered ability that activates when it moves from the battlefield to the graveyard. Because the ability specifies 'another target artifact card,' Junk Diver cannot target itself to create an infinite loop. The ability triggers regardless of how the creature died—whether through combat, sacrifice, or a destruction spell.

Step-by-Step Resolution

First, Junk Diver must be put into the graveyard from the battlefield. Once it is in the graveyard, the 'dies' trigger is put onto the stack, and you must choose a legal target artifact card currently in your graveyard. If there are no other artifact cards in your graveyard at the moment the ability triggers, the ability is simply removed from the stack with no effect. If a target is chosen, the ability resolves, and that card moves from your graveyard to your hand.

Common Pitfalls

A frequent mistake is attempting to return the Junk Diver that just died to your hand; the word 'another' explicitly prevents this. Additionally, if the targeted artifact card is removed from your graveyard (by an effect like Tormod's Crypt) in response to the trigger, the ability will fail to resolve and nothing will be returned to your hand.

Strategic Timing

Junk Diver is best used as a safety net for your high-value artifacts or as a sacrifice outlet payoff. Since it has flying, you can use it to chip away at an opponent's life total or keep it back as a blocker that 'replaces' itself with a better card from your discard pile once it falls in battle.

Interaction examples

The Value Chain

If Solemn Simulacrum is already in your graveyard and Junk Diver dies, you can target Solemn Simulacrum with the trigger. This allows you to return the Golem to your hand, cast it again to ramp another land, and continue the cycle of value.

Doubling the Salvage

With Roaming Throne on the battlefield naming 'Bird,' Junk Diver's death trigger will fire twice. This allows you to target and return two different artifact cards from your graveyard to your hand instead of just one.

Targeting Priorities

If you have two Junk Diver cards, one can return the other. When the first Junk Diver dies, it can target a second Junk Diver already in the graveyard, effectively allowing you to loop them if you have a way to consistently sacrifice them.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Junk Diver

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Scrap Trawler
+Myr Retriever
+Krark-Clan Ironworks
+Sol Ring
#1

Scrap Trawler + Myr Retriever + Krark-Clan Ironworks + Sol Ring

Infinite blinking of some artifactsInfinite colorless manaInfinite death triggersInfinite creature ETB
  1. 1Activate Krark-Clan Ironworks by sacrificing Myr Retriever, adding {C}{C}.
  2. 2Myr Retriever dies, triggering itself and Scrap Trawler.
  3. 3Resolve the Myr Retriever trigger, returning Junk Diver from your graveyard to your hand.
  4. 4Resolve the Scrap Trawler trigger, returning Sol Ring from your hand to your graveyard.
  5. 5Cast Sol Ring by paying {1}.
  6. 6Activate Sol Ring by tapping it, adding {C}{C}.
  7. 7Activate Krark-Clan Ironworks by sacrificing Sol Ring, adding {C}{C}.
  8. 8Scrap Trawler triggers, choose not to return an artifact to your hand.
Glaring Fleshraker
+Myr Retriever
+Junk Diver
+Krark-Clan Ironworks
#2

Glaring Fleshraker + Myr Retriever + Junk Diver + Krark-Clan Ironworks

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast the artifact creature card in your hand by paying its mana cost.
  2. 2Glaring Fleshraker's first ability triggers, creating a 0/1 Eldrazi Spawn creature token.
  3. 3When the Eldrazi Spawn enters the battlefield, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent.
  4. 4Resolve the artifact creature spell, triggering Glaring Fleshraker's second ability, dealing 1 damage to each opponent.
  5. 5Activate Krark-Clan Ironworks by sacrificing the artifact creature, adding {C}{C}.
  6. 6When the artifact creature dies, it triggers, returning the other artifact creature from your graveyard to your hand.
  7. 7If needed, activate the Eldrazi Spawn by sacrificing it, adding {C}.
  8. 8Repeat.
Imotekh the Stormlord
+Junk Diver
+Myr Retriever
+Ashnod's Altar
#3

Imotekh the Stormlord + Junk Diver + Myr Retriever + Ashnod's Altar

Infinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETB
  1. 1Activate Ashnod's Altar by sacrificing Myr Retriever, adding {C}{C}.
  2. 2When Myr Retriever dies, it triggers, returning Junk Diver to your hand from your graveyard.
  3. 3Imotekh the Stormlord's first ability triggers, creating two 2/2 Necron Warrior artifact creature tokens.
  4. 4Activate Ashnod's Altar by sacrificing a Necron Warrior, adding {C}{C}.
  5. 5Cast Junk Diver by paying {3}.
  6. 6Activate Ashnod's Altar by sacrificing Junk Diver, adding {C}{C}.
  7. 7When Junk Diver dies, it triggers, returning Myr Retriever to your hand from your graveyard.
  8. 8Imotekh the Stormlord's first ability triggers, creating two 2/2 Necron Warrior artifact creature tokens.
Crime Novelist
+Krark-Clan Ironworks
+Myr Retriever
+Junk Diver
#4

Crime Novelist + Krark-Clan Ironworks + Myr Retriever + Junk Diver

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Krark-Clan Ironworks by sacrificing the artifact creature, adding {C}{C}.
  2. 2When the artifact creature dies, it and Crime Novelist trigger.
  3. 3Resolve the artifact creature's trigger, returning the other artifact creature from your graveyard to your hand.
  4. 4Resolve the Crime Novelist trigger, adding {R} and putting a +1/+1 counter on it.
  5. 5Cast the artifact creature from your hand by paying its mana cost.
  6. 6Repeat.
Glaring Fleshraker
+Myr Retriever
+Junk Diver
+Ashnod's Altar
#5

Glaring Fleshraker + Myr Retriever + Junk Diver + Ashnod's Altar

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Cast the artifact creature card in your hand by paying its mana cost.
  2. 2Glaring Fleshraker's first ability triggers, creating a 0/1 Eldrazi Spawn creature token.
  3. 3When the Eldrazi Spawn enters the battlefield, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent.
  4. 4Resolve the artifact creature spell, triggering Glaring Fleshraker's second ability, dealing 1 damage to each opponent.
  5. 5Activate Ashnod's Altar by sacrificing the artifact creature, adding {C}{C}.
  6. 6When the artifact creature dies, it triggers, returning the other artifact creature from your graveyard to your hand.
  7. 7If needed, activate the Eldrazi Spawn by sacrificing it, adding {C}.
  8. 8Repeat.
Imotekh the Stormlord
+Junk Diver
+Myr Retriever
+Krark-Clan Ironworks
#6

Imotekh the Stormlord + Junk Diver + Myr Retriever + Krark-Clan Ironworks

Infinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETB
  1. 1Activate Krark-Clan Ironworks by sacrificing Myr Retriever, adding {C}{C}.
  2. 2When Myr Retriever dies, it triggers, returning Junk Diver to your hand from your graveyard.
  3. 3Imotekh the Stormlord's first ability triggers, creating two 2/2 Necron Warrior artifact creature tokens.
  4. 4Activate Krark-Clan Ironworks by sacrificing a Necron Warrior, adding {C}{C}.
  5. 5Cast Junk Diver by paying {3}.
  6. 6Activate Krark-Clan Ironworks by sacrificing Junk Diver, adding {C}{C}.
  7. 7When Junk Diver dies, it triggers, returning Myr Retriever to your hand from your graveyard.
  8. 8Imotekh the Stormlord's first ability triggers, creating two 2/2 Necron Warrior artifact creature tokens.
Imotekh the Stormlord
+Junk Diver
+Workshop Assistant
+Ashnod's Altar
#7

Imotekh the Stormlord + Junk Diver + Workshop Assistant + Ashnod's Altar

Infinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETB
  1. 1Activate Ashnod's Altar by sacrificing Workshop Assistant, adding {C}{C}.
  2. 2When Workshop Assistant dies, it triggers, returning Junk Diver to your hand from your graveyard.
  3. 3Imotekh the Stormlord's first ability triggers, creating two 2/2 Necron Warrior artifact creature tokens.
  4. 4Activate Ashnod's Altar by sacrificing a Necron Warrior, adding {C}{C}.
  5. 5Cast Junk Diver by paying {3}.
  6. 6Activate Ashnod's Altar by sacrificing Junk Diver, adding {C}{C}.
  7. 7When Junk Diver dies, it triggers, returning Workshop Assistant to your hand from your graveyard.
  8. 8Imotekh the Stormlord's first ability triggers, creating two 2/2 Necron Warrior artifact creature tokens.
Sai, Master Thopterist
+Myr Retriever
+Junk Diver
+Krark-Clan Ironworks
#8

Sai, Master Thopterist + Myr Retriever + Junk Diver + Krark-Clan Ironworks

Infinite artifact ETBInfinite colorless manaInfinite creature tokensInfinite death triggers
  1. 1Activate Krark-Clan Ironworks by sacrificing Junk Diver, adding {C}{C}.
  2. 2Junk Diver dies, returning Myr Retriever from your graveyard to your hand.
  3. 3Cast Myr Retriever by paying {2}.
  4. 4Sai triggers, creating a 1/1 Thopter artifact creature token.
  5. 5Activate Krark-Clan Ironworks twice by sacrificing the Thopter and Myr Retriever, adding {C}{C}{C}{C}.
  6. 6Myr Retriever dies, returning Junk Diver from your graveyard to your hand.
  7. 7Cast Junk Diver by paying {3}.
  8. 8Sai triggers, creating a 1/1 Thopter artifact creature token.
03

Legal formats

historictimelessgladiatormodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduelpremodernpredhtlr
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