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Rules guide · Legendary Creature

Kasimir the Lone WolfHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Legends· June 1, 1994
Carte Magic Kasimir the Lone Wolf

Kasimir the Lone Wolf is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

Complete guide

Kasimir the Lone Wolf is a legendary creature hailing from the classic Legends set, representing a stoic Human Warrior. As a vanilla creature, he offers a straightforward presence on the battlefield without any additional activated or triggered abilities. His legend status and colors make him a unique choice for players looking to lead a deck with a classic aesthetic.

What It Does

Kasimir the Lone Wolf is a 5/3 creature that costs six mana. Because he has no rules text, his primary role is to serve as a high-power attacker or blocker. As a legendary creature, he is subject to the 'Legend Rule,' meaning if you control two or more permanents with the exact same name, you must choose one to stay on the battlefield and put the others into their owners' graveyards.

How It Resolves Step by Step

When you cast Kasimir the Lone Wolf, you pay the mana cost of four generic, one white, and one blue mana. The spell goes on the stack and can be responded to by opponents. If it resolves, it enters the battlefield as a permanent. From that point, it can participate in combat or be targeted by spells and abilities like any other creature.

Common Mistakes

The most common mistake with cards like Kasimir the Lone Wolf is forgetting his Legendary status. Even though he has no other abilities, you cannot have two copies of him on your side of the field simultaneously. Additionally, despite the blue and white mana in his cost, he does not have inherent protection or evasion like Flying unless granted by another card.

When to Play It

You should play Kasimir the Lone Wolf when you need a legendary permanent to trigger specific synergies or when you are playing in a format that celebrates older, vanilla creatures. In Commander, he can serve as a flavorful leader for a deck that focuses on 'Legendary matters' themes or Human tribal synergies.

Interaction examples

Protecting the Wolf

If you have Hullbreaker Horror on the battlefield and cast Kasimir the Lone Wolf, the Horror's ability triggers. You can use this to return a dangerous nonland permanent an opponent controls to their hand, clearing the way for Kasimir to land his 5 damage on the following turn.

Legendary Synergies

While Sun Titan usually returns smaller permanents, it showcases the importance of mana value. Since Kasimir the Lone Wolf has a mana value of 6, he cannot be returned by Sun Titan's ability. This highlights that Kasimir is a high-cost investment that requires protection from cards like Hullbreaker Horror rather than graveyard recursion from the Titan.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Kasimir the Lone Wolf

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

legacyvintagecommanderoathbreakerdueloldschoolpredh
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