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Kederekt LeviathanHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Double Masters 2022· July 8, 2022
Carte Magic Kederekt Leviathan

Kederekt Leviathan is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When this creature enters, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

How it works : Kederekt Leviathan

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Activating a creature card's unearth ability isn't the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won't trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Unearth grants haste to the creature that's returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead — unless the spell or ability that's causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Kederekt Leviathan
+Animate Dead
#1

Kederekt Leviathan + Animate Dead

Return all nonland permanents to owner's hand each turnLock
  1. 1Cast Animate Dead by paying {1}{B}.
  2. 2Animate Dead enters the battlefield, returning Kederekt Leviathan from your graveyard to the battlefield attached with Animate Dead.
  3. 3Kederekt Leviathan triggers, returning all nonland permanents to their owner's hands.
  4. 4Animate Dead triggers, causing you to sacrifice Kederekt Leviathan.
  5. 5Repeat each turn.
Kederekt Leviathan
+Necromancy
#2

Kederekt Leviathan + Necromancy

Return all nonland permanents to owner's hand each turnLock
  1. 1Cast Necromancy by paying {2}{B}.
  2. 2Necromancy enters the battlefield, returning Kederekt Leviathan from your graveyard to the battlefield attached with Necromancy.
  3. 3Kederekt Leviathan triggers, returning all nonland permanents to their owner's hands.
  4. 4Necromancy triggers, causing you to sacrifice Kederekt Leviathan.
  5. 5Repeat each turn.
Kederekt Leviathan
+Dance of the Dead
#3

Kederekt Leviathan + Dance of the Dead

Return all nonland permanents to owner's hand each turnLock
  1. 1Cast Dance of the Dead by paying {1}{B}.
  2. 2Dance of the Dead enters the battlefield, returning Kederekt Leviathan from your graveyard to the battlefield attached with Dance of the Dead.
  3. 3Kederekt Leviathan triggers, returning all nonland permanents to their owner's hands.
  4. 4Dance of the Dead triggers, causing you to sacrifice Kederekt Leviathan.
  5. 5Repeat each turn.
Kederekt Leviathan
+Last Voyage of the _____
#4

Kederekt Leviathan + Last Voyage of the _____

Return all nonland permanents to owner's hand each turnLock
  1. 1Cast Last Voyage of the _____ by paying {3}{B}.
  2. 2When Last Voyage of the _____ enters, it triggers, returning Kederekt Leviathan from your graveyard to the battlefield with Last Voyage of the _____ attached.
  3. 3When Kederekt Leviathan enters, it triggers, returning all nonland permanents to their owner's hands.
  4. 4Last Voyage of the _____'s last ability triggers, causing you to sacrifice Kederekt Leviathan.
  5. 5Repeat each turn.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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