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Leyline ProwlerHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Commander 2021· April 23, 2021
Carte Magic Leyline Prowler

Leyline Prowler is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Deathtouch, lifelink {T}: Add one mana of any color.

Complete guide

Leyline Prowler is a versatile Nightmare Beast that bridges the gap between early-game mana acceleration and late-game combat utility. Its combination of evergreen keywords makes it a formidable presence on the battlefield, capable of stabilizing your life total while threatening much larger attackers.

What It Does

Leyline Prowler serves three primary functions: it produces mana of any color by tapping, it destroys any creature it deals damage to via deathtouch, and it gains you life equal to the damage it deals through lifelink. This combination is rare for a 'mana dork,' as it remains relevant even after you have plenty of lands in play.

How It Resolves Step by Step

When you cast Leyline Prowler, it enters the battlefield like any other creature. Once it no longer has summoning sickness, you can activate its mana ability at any time you have priority or are prompted to pay mana; this ability does not use the stack and cannot be responded to. During combat, if it deals damage to a creature, that creature is destroyed as a state-based action, and you simultaneously gain life equal to the damage dealt.

Common Mistakes

A common mistake is forgetting that deathtouch works even if the Prowler is blocking a creature with much higher toughness. Additionally, because its mana ability requires tapping, you cannot use it for mana the same turn you want to use it as a blocker, unless you have a way to untap it. Remember that lifelink and deathtouch only apply to damage actually dealt; if the Prowler is removed from combat before the damage step, neither effect will trigger.

When to Play It

You should play Leyline Prowler early to fix your mana colors or ramp into high-cost spells. In the mid-game, it is an excellent defensive tool; opponents will often be hesitant to attack into it because deathtouch ensures their best creature will die, and lifelink helps you recover from previous attacks.

Interaction examples

Ramping into Golems

On turn three, you cast Leyline Prowler. On turn four, you tap the Prowler for one mana of any color and use three lands to cast Solemn Simulacrum. This sequence allows you to accelerate your mana production quickly, ending turn four with five mana sources available for the next turn.

Multi-Layered Mana Fixing

You can use Sakura-Tribe Elder to search for a basic land that matches one of Leyline Prowler's colors (Black or Green). Once Leyline Prowler is on the battlefield, it can then produce whatever color the land you fetched cannot, ensuring you have access to all your deck's colors by turn three or four.

Defensive Stalling

If your opponent attacks with a 10/10 creature, you can block with Leyline Prowler. During the combat damage step, Leyline Prowler deals 2 damage to the attacker and you gain 2 life. Because of deathtouch, the 10/10 creature is destroyed, effectively trading a three-mana creature for a massive threat.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Leyline Prowler

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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