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Rules guide · Enchantment

Leyline ImmersionHow it works & interactions with other cards

By the ManaCount desk· 5 min read· March of the Machine: The Aftermath· May 12, 2023
Carte Magic Leyline Immersion

Leyline Immersion is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant legendary creature Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells."

Complete guide

Leyline Immersion is a powerful green Aura that turns any legendary creature into a massive source of mana. Not only does it provide a significant ramp, but it also protects your key character with a defensive ward.

What It Does

Leyline Immersion can only be attached to a legendary creature. Once attached, it grants that creature Ward {2}, making it harder for opponents to target. More importantly, it grants an activated ability to tap for five mana of any color combination, with the restriction that this mana must be used to cast spells.

How It Resolves Step by Step

First, you cast Leyline Immersion by targeting a legendary creature you control or even one an opponent controls. Upon resolution, the Aura enters the battlefield attached to that creature. The creature immediately gains the Ward {2} keyword and the mana ability. You can then tap the creature at any time you could activate a mana ability to add five mana, provided the creature does not have summoning sickness.

Common Mistakes

The most common error is attempting to use the five mana for activated abilities, such as equip costs or mana sinks; the mana is strictly for casting spells. Additionally, remember that Leyline Immersion cannot be cast if there are no legendary creatures on the battlefield. If the enchanted creature loses its legendary status, the Aura will be put into the graveyard as a state-based action.

When to Play It

This card is best played when you have a high-cost commander or legendary creature that can survive a turn cycle. It is an excellent tool for decks looking to cast multiple large spells or color-heavy spells in a single turn, essentially paying for itself the moment the creature is tapped.

Interaction examples

Boosting Your Board State

If you have a legendary creature with power 4 or greater, Garruk's Uprising ensures your creatures have trample. By enchanting that legend with Leyline Immersion, you can tap it to generate five mana to cast more large creatures, which in turn triggers Garruk's Uprising to draw more cards.

Building a Mana Engine

While Doubling Season does not increase the mana produced by Leyline Immersion, it works perfectly alongside it. You can use the five mana generated by the enchanted creature to cast Doubling Season or to cast spells that create tokens, which Doubling Season will then double. This allows you to jump from four mana to a massive board presence in a single turn.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Leyline Immersion

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Leyline Immersion
+Cloudstone Curio
+Nature's Chosen
#1

Leyline Immersion + Cloudstone Curio + Nature's Chosen

Infinite storm count
  1. 1Activate the legendary creature with Leyline Immersion attached by tapping it, adding {3}{G}{G} that can only be spent to cast spells.
  2. 2Cast Nature's Chosen by paying {G}, attaching it to the legendary creature.
  3. 3When Nature's Chosen enters the battlefield, Cloudstone Curio triggers, returning Leyline Immersion to your hand from the battlefield.
  4. 4Activate Nature's Chosen's first ability by paying {0}, untapping the legendary creature.
  5. 5Cast Leyline Immersion by paying {3}{G}, attaching it to the legendary creature.
  6. 6When Leyline Immersion enters the battlefield, Cloudstone Curio triggers, returning Nature's Chosen to your hand from the battlefield.
  7. 7Repeat.
Leyline Immersion
+Cloudstone Curio
+Instill Energy
#2

Leyline Immersion + Cloudstone Curio + Instill Energy

Infinite storm count
  1. 1Activate the legendary creature with Leyline Immersion attached by tapping it, adding {3}{G}{G} that can only be spent to cast spells.
  2. 2Cast Instill Energy by paying {G}, attaching it to the legendary creature.
  3. 3When Instill Energy enters the battlefield, Cloudstone Curio triggers, returning Leyline Immersion to your hand from the battlefield.
  4. 4Activate Instill Energy by paying {0}, untapping the legendary creature.
  5. 5Cast Leyline Immersion by paying {3}{G}, attaching it to the legendary creature.
  6. 6When Leyline Immersion enters the battlefield, Cloudstone Curio triggers, returning Instill Energy to your hand from the battlefield.
  7. 7Repeat.
Leyline Immersion
+Hullbreaker Horror
+Instill Energy
#3

Leyline Immersion + Hullbreaker Horror + Instill Energy

Infinite storm count
  1. 1Activate the legendary creature with Leyline Immersion attached by tapping it, adding {3}{G}{G} that can only be spent to cast spells.
  2. 2Cast Instill Energy by paying {G}, targeting the legendary creature.
  3. 3Hullbreaker Horror triggers, returning Leyline Immersion to your hand from the battlefield.
  4. 4Resolve Instill Energy, attaching it to the legendary creature.
  5. 5Activate Instill Energy by paying {0}, untapping the legendary creature.
  6. 6Cast Leyline Immersion by paying {3}{G}, targeting the legendary creature.
  7. 7Hullbreaker Horror triggers, returning Instill Energy to your hand from the battlefield.
  8. 8Resolve Leyline Immersion, attaching it to the legendary creature.
Leyline Immersion
+Hullbreaker Horror
+Nature's Chosen
#4

Leyline Immersion + Hullbreaker Horror + Nature's Chosen

Infinite storm count
  1. 1Activate the legendary creature with Leyline Immersion attached by tapping it, adding {3}{G}{G} that can only be spent to cast spells.
  2. 2Cast Nature's Chosen by paying {G}, targeting the legendary creature.
  3. 3Hullbreaker Horror triggers, returning Leyline Immersion to your hand from the battlefield.
  4. 4Resolve Nature's Chosen, attaching it to the legendary creature.
  5. 5Activate Nature's Chosen's first ability by paying {0}, untapping the legendary creature.
  6. 6Cast Leyline Immersion by paying {3}{G}, targeting the legendary creature.
  7. 7Hullbreaker Horror triggers, returning Nature's Chosen to your hand from the battlefield.
  8. 8Resolve Leyline Immersion, attaching it to the legendary creature.
Akroan Conscriptor
+Leyline Immersion
+Elvish Fury
#5

Akroan Conscriptor + Leyline Immersion + Elvish Fury

Infinitely large creature until end of turnInfinite magecraft triggersInfinite storm count
  1. 1Activate the creature with Leyline Immersion attached by tapping it, adding {4}{G} that can only be spent to cast spells.
  2. 2Cast Elvish Fury with buyback by paying {4}{G}, targeting Akroan Conscriptor.
  3. 3Akroan Conscriptor triggers, causing you to untap the creature with Leyline Immersion attached.
  4. 4Resolve Elvish Fury, giving Akroan Conscriptor +2/+2 until end of turn and returning Elvish Fury to your hand.
  5. 5Repeat.
Danitha, Benalia's Hope
+Leyline Immersion
+Enduring Renewal
+Phyrexian Altar
#6

Danitha, Benalia's Hope + Leyline Immersion + Enduring Renewal + Phyrexian Altar

Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Activate Lightning Greaves' equip ability by paying {0}, attaching it to Danitha.
  2. 2Activate Danitha by tapping it, adding {4}{W} that can only be spent to cast spells.
  3. 3Activate Phyrexian Altar by sacrificing Danitha, adding one mana of any color.
  4. 4When Danitha dies, Enduring Renewal triggers, returning Danitha to your hand from your graveyard.
  5. 5Cast Danitha by paying {4}{W}.
  6. 6When Danitha enters the battlefield, it triggers, putting Leyline Immersion onto the battlefield from your graveyard attached to Danitha.
  7. 7Repeat.
Chakram Retriever
+Leyline Immersion
+Mind Games
#7

Chakram Retriever + Leyline Immersion + Mind Games

Infinite colored mana that can only be spent to cast spellsInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm count
  1. 1Activate the creature with Leyline Immersion attached by tapping it, adding {3}{U}{U} that can only be spent to cast spells.
  2. 2Cast Mind Games with buyback by paying {2}{U}{U}, targeting Chakram Retriever.
  3. 3Chakram Retriever triggers, causing you to untap the creature with Leyline Immersion attached.
  4. 4Resolve Mind Games, tapping Chakram Retriever and returning Mind Games to your hand.
  5. 5Repeat.
  6. 6Once you have infinite mana, you may use Chakram Retriever's ability to untap any other creature(s) you control.
Akroan Conscriptor
+Leyline Immersion
+Mind Games
#8

Akroan Conscriptor + Leyline Immersion + Mind Games

Infinite colored mana that can only be spent to cast spellsInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm count
  1. 1Activate the creature with Leyline Immersion attached by tapping it, adding {3}{U}{U} that can only be spent to cast spells.
  2. 2Cast Mind Games with buyback by paying {2}{U}{U}, targeting Akroan Conscriptor.
  3. 3Akroan Conscriptor triggers, causing you to untap the creature with Leyline Immersion attached.
  4. 4Resolve Mind Games, tapping Akroan Conscriptor and returning Mind Games to your hand.
  5. 5Repeat.
  6. 6Once you have infinite mana, you may use Akroan Conscriptor's ability to untap any other creature(s) you control.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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