Lich's Mastery is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
How it works : Lich's Mastery
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
While you can’t lose the game, your opponents can still win the game if an effect says so.
No other card is named in this ruling.
- #2· Wizards of the Coast
While you control Lich’s Mastery, your life total still changes. Lich’s Mastery’s effects don’t replace the life gain or life loss.
No other card is named in this ruling.
- #3· Wizards of the Coast
You don’t have to exile all the cards from one place. For example, if a source deals 5 damage to you, you may exile one permanent, two cards from hand, and two cards from your graveyard.
No other card is named in this ruling.
- #4· Wizards of the Coast
If you run out of other permanents, cards in hand, and cards in graveyard, you’ll have to exile Lich’s Mastery itself and lose the game.
No other card is named in this ruling.
- #5· Wizards of the Coast
If you’re dealt more damage than you have cards to exile, you’ll just exile everything you can.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Sheoldred, the Apocalypse + Lich's Mastery
- 1Draw a card.
- 2Sheoldred's first ability triggers, causing you to gain two life.
- 3Lich's Mastery's first ability triggers, causing you to draw two cards.
- 4Repeat from step 2.
Queza, Augur of Agonies + Lich's Mastery
- 1Draw a card.
- 2Queza triggers, causing target opponent to lose 1 life and you to gain 1 life.
- 3Lich's Mastery's first ability triggers, causing you to draw a card.
- 4Repeat from step 2.
Transcendence + Lich's Mastery
- 1Cast Transcendence by paying
.
- 2Transcendence triggers due to you having 20 or more life. However, you cannot lose the game due to Lich's Mastery.
- 3Step 2 repeats in an infinite loop, causing the game to end in a draw if it isn't interacted with.
Shabraz, the Skyshark + Lich's Mastery
- 1Draw a card.
- 2Shabraz triggers, putting a +1/+1 counter on itself and causing you to gain 1 life.
- 3Lich's Mastery triggers, causing you to draw a card.
- 4Repeat from step 2.
Feast of Sanity + Lich's Mastery
- 1During your cleanup step, discard to your maximum hand size.
- 2Feast of Sanity triggers for each card discarded this way.
- 3Resolve the first Feast of Sanity trigger, dealing 1 damage to any target and causing you to gain 1 life.
- 4Lich's Mastery triggers, causing you to draw a card.
- 5Repeat from step 3 for each remaining Feast of Sanity trigger.
- 6Repeat from step 2.
Faith of the Devoted + Skirge Familiar + Lich's Mastery
- 1Activate Skirge Familiar by discarding a card, adding
.
- 2Faith of Devoted triggers, causing you to pay
to cause each opponent to lose 2 life, and you to gain two life.
- 3Lich's Mastery's first ability triggers, causing you to draw two cards.
- 4Repeat.
Lich's Mastery + Words of Worship + Skirge Familiar
- 1During your draw step, before you draw a card, activate Words of Worship by paying
, causing you to gain five life the next time you would draw a card this turn.
- 2Move to draw a card, instead gaining five life due to Words of Worship.
- 3Lich's Mastery's first ability triggers, holding priority, activate Skirge Familiar by discarding a card, adding
.
- 4Activate Words of Worship by paying
, causing you to gain five life the next time you would draw a card this turn.
- 5Resolve Lich's Mastery, causing you to draw four cards and gain five life.
- 6Repeat from step 3.
Lich's Mastery + Isochron Scepter + Final Fortune
- 1Activate Isochron Scepter by paying
, casting a copy of Final Fortune without paying its mana cost.
- 2Resolve Final Fortune, taking an extra turn after this one.
- 3Repeat each turn.
- 4At the beginning of each extra turn's end step, Final Fortune triggers to cause you to lose the game, but you cannot lose the game due to Lich's Mastery.
Legal formats
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Meta decks with Lich's Mastery
No archived Top 8 deck with this card yet.














