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Rules guide · Instant

Lose FocusHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Modern Horizons 2· June 18, 2021
Carte Magic Lose Focus

Lose Focus is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

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Official card text

Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target spell unless its controller pays {2}.

Complete guide

Lose Focus is a versatile blue instant from Modern Horizons 2 that brings the return of the replicate mechanic. It offers a scalable way to tax your opponent's mana, ensuring that even if they have extra resources, they might not be able to pay for every copy of the spell.

What It Does

Lose Focus is a tax-based counterspell that forces a player to pay {2} or have their spell countered. Its true strength lies in Replicate {U}, which allows you to pay an additional blue mana any number of times as you cast it. For every time you pay that cost, a copy of Lose Focus is put onto the stack, each requiring another {2} payment from your opponent.

How It Resolves Step by Step

When you cast Lose Focus, you declare how many times you are paying the replicate cost. This triggers the replicate ability, which goes on the stack above the original spell. When the trigger resolves, the copies are created. Each copy is a separate object on the stack and can target the same spell or different ones. The copies resolve one by one; if a player cannot pay {2} for a copy, the targeted spell is countered and removed from the stack, causing any remaining copies or the original Lose Focus to fizzle if they no longer have a valid target.

Common Mistakes

A common point of confusion is whether the copies count as being 'cast.' According to official rulings, the copies are created directly on the stack, so they do not trigger 'whenever you cast a spell' abilities. Additionally, if the original Lose Focus is countered before the replicate trigger resolves, you still get all the copies you paid for, as the trigger exists independently on the stack.

When to Play It

This card is ideal for winning counter battles. Because each replicate payment creates a separate spell on the stack, an opponent cannot stop the effect with a single traditional counterspell. They would need multiple responses to stop every copy, making it an excellent tool against control decks or for protecting your own combo.

Interaction examples

Winning a Counter War

You cast a threat and your opponent responds with Counterspell. You cast Lose Focus targeting their Counterspell, paying the replicate cost once (total {1}{U}{U}). The replicate trigger puts a copy of Lose Focus on the stack. Even if your opponent has a second Counterspell to stop your original Lose Focus, the copy will still resolve, forcing them to pay {2} or lose their original Counterspell.

Taxing Through Treasures

Your opponent casts a powerful noncreature spell and has two Treasures ready from a previous An Offer You Can't Refuse. If you cast Lose Focus with no replicates, they simply sacrifice the Treasures to pay the {2}. However, if you replicate Lose Focus twice (paying {1}{U}{U}{U}), they must pay {2} three times (a total of {6}). Their two Treasures won't be enough to keep their spell alive.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Lose Focus

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    As the replicate triggered ability resolves, you'll copy Lose Focus for each time you paid its replicate cost, even if the original spell is no longer on the stack at that time (perhaps because it was countered).

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The copies that replicate creates are created on the stack, so they're not “cast.” Abilities that trigger when a player casts a spell won't trigger.

    No other card is named in this ruling.

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Legal formats

historictimelessgladiatormodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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