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Rules guide · Enchantment

Lurking EvilHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Vintage Masters· June 16, 2014
Carte Magic Lurking Evil

Lurking Evil is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Pay half your life, rounded up: This enchantment becomes a 4/4 Phyrexian Horror creature with flying.

How it works : Lurking Evil

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If you have zero or negative life, half your life is zero, so it costs nothing to use the ability.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    When it turns into a creature, it is no longer an enchantment.

    No other card is named in this ruling.

02

Legal formats

legacyvintagepennycommanderoathbreakerduelpremodernpredhtlr
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Meta decks with Lurking Evil

No archived Top 8 deck with this card yet.

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Official source