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Makindi PatrolHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Battle for Zendikar· October 2, 2015
Carte Magic Makindi Patrol

Makindi Patrol is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.

How it works : Makindi Patrol

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.

    No other card is named in this ruling.

02

Legal formats

pioneermodernlegacypaupervintagepennycommanderoathbreakerpaupercommanderdueltlr
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Meta decks with Makindi Patrol

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