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Managorger HydraHow it works & interactions with other cards

By the ManaCount desk· 4 min read· March of the Machine Commander· April 21, 2023
Carte Magic Managorger Hydra

Managorger Hydra is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.

Complete guide

Managorger Hydra is a terrifying threat that punishes opponents just for playing the game. As a creature with Trample that grows larger with every spell cast, it can quickly become an unstoppable force on the battlefield. Whether you or your opponents are casting spells, this Hydra is always hungry for more power.

A Growing Menace

The core mechanic of Managorger Hydra is its triggered ability. Every time any player—including you—casts a spell, the Hydra receives a +1/+1 counter. Because it also possesses Trample, the extra power it gains translates directly into more damage leaking through to your opponent even if they try to block.

Timing the Growth

It is important to understand the stack when playing with Managorger Hydra. The ability triggers as soon as a spell is cast, meaning the Hydra gains its +1/+1 counter before the spell that triggered it actually resolves. If an opponent tries to destroy the Hydra with a damage-based spell, the Hydra might actually grow large enough to survive that spell before it hits!

Avoid Common Pitfalls

Remember that the ability only triggers on 'casting' a spell. Putting a permanent onto the battlefield via an ability or through an effect that doesn't use the word 'cast' will not grow the Hydra. Additionally, the ability is mandatory; you must put the counter on the Hydra even if you don't want to for some reason.

Strategic Utilization

Managorger Hydra is most effective in decks that cast many low-cost spells or in multiplayer formats like Commander. Since every player's actions fuel the Hydra, it can easily grow from a 1/1 to a 10/10 in a single turn cycle in a four-player game.

Interaction examples

Artifact Acceleration

You have Managorger Hydra on the battlefield and you cast Solemn Simulacrum. The Hydra's ability triggers immediately. The +1/+1 counter is placed on the Hydra, then Solemn Simulacrum resolves and enters the battlefield. Only then does the Simulacrum's own 'enters' ability trigger to find a land.

Spells vs. Abilities

If you cast Sakura-Tribe Elder, Managorger Hydra gets a +1/+1 counter because a spell was cast. However, if you later sacrifice the Sakura-Tribe Elder to search for a land, the Hydra does NOT get a counter. Activating an ability is not the same as casting a spell.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Managorger Hydra

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Managorger Hydra's last ability will resolve before the spell that caused it to trigger.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Falco Spara, Pactweaver
+Sensei's Divining Top
+Managorger Hydra
+Savvy Trader
#1

Falco Spara, Pactweaver + Sensei's Divining Top + Managorger Hydra + Savvy Trader

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top by paying {0} and removing a counter from a creature you control.
  3. 3Managorger Hydra triggers, putting a +1/+1 counter on it.
  4. 4Repeat.
Falco Spara, Pactweaver
+Sensei's Divining Top
+Managorger Hydra
+Bilbo, Thief in the Night
#2

Falco Spara, Pactweaver + Sensei's Divining Top + Managorger Hydra + Bilbo, Thief in the Night

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top by paying {0} and removing a counter from a creature you control.
  3. 3Managorger Hydra triggers, putting a +1/+1 counter on it.
  4. 4Repeat.
Falco Spara, Pactweaver
+Sensei's Divining Top
+Cloud Key
+Managorger Hydra
#3

Falco Spara, Pactweaver + Sensei's Divining Top + Cloud Key + Managorger Hydra

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top by paying {0} and removing a counter from a creature you control.
  3. 3Managorger Hydra triggers, putting a +1/+1 counter on it.
  4. 4Repeat.
Falco Spara, Pactweaver
+Sensei's Divining Top
+Managorger Hydra
+Sage of the Beyond
#4

Falco Spara, Pactweaver + Sensei's Divining Top + Managorger Hydra + Sage of the Beyond

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top by paying {0} and removing a counter from a creature you control.
  3. 3Managorger Hydra triggers, putting a +1/+1 counter on it.
  4. 4Repeat.
Falco Spara, Pactweaver
+Sensei's Divining Top
+Etherium Sculptor
+Managorger Hydra
#5

Falco Spara, Pactweaver + Sensei's Divining Top + Etherium Sculptor + Managorger Hydra

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top by paying {0} and removing a counter from a creature you control.
  3. 3Managorger Hydra triggers, putting a +1/+1 counter on it.
  4. 4Repeat.
Falco Spara, Pactweaver
+Sensei's Divining Top
+Helm of Awakening
+Managorger Hydra
#6

Falco Spara, Pactweaver + Sensei's Divining Top + Helm of Awakening + Managorger Hydra

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top by paying {0} and removing a counter from a creature you control.
  3. 3Managorger Hydra triggers, putting a +1/+1 counter on it.
  4. 4Repeat.
Falco Spara, Pactweaver
+Sensei's Divining Top
+Managorger Hydra
+Jhoira's Familiar
#7

Falco Spara, Pactweaver + Sensei's Divining Top + Managorger Hydra + Jhoira's Familiar

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top by paying {0} and removing a counter from a creature you control.
  3. 3Managorger Hydra triggers, putting a +1/+1 counter on it.
  4. 4Repeat.
Falco Spara, Pactweaver
+Sensei's Divining Top
+Managorger Hydra
+Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
#8

Falco Spara, Pactweaver + Sensei's Divining Top + Managorger Hydra + Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Near-infinite artifact ETBNear-infinite artifact LTBInfinite card drawInfinite draw triggers
  1. 1Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  2. 2Cast Sensei's Divining Top by paying {0} and removing a counter from a creature you control.
  3. 3Managorger Hydra triggers, putting a +1/+1 counter on it.
  4. 4Repeat.
03

Legal formats

pioneermodernlegacyvintagepennycommanderoathbreakerdueltlr
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