Merchant of Truth is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Whenever a nontoken creature you control dies, investigate. Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
How it works : Merchant of Truth
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If Merchant of Truth dies at the same time as one or more other nontoken creatures you control, its second ability will trigger for each of those creatures.
No other card is named in this ruling.
- #2· Wizards of the Coast
A creature attacks alone if it’s the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, exalted won’t trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won’t affect exalted abilities that have already triggered or resolved.
No other card is named in this ruling.
- #3· Wizards of the Coast
If you control multiple Merchants of Truth, Clues you control will have multiple instances of exalted.
Card named in this ruling
- #4· Wizards of the Coast
Clue is an artifact type. Even though it appears on some cards with other permanent types, it’s never a creature type, a land type, or anything but an artifact type.
Card named in this ruling
- #5· Wizards of the Coast
If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth’s activated ability.
Card named in this ruling
- #6· Wizards of the Coast
You can’t sacrifice a Clue to pay multiple costs. For example, you can’t sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth’s ability.
Card named in this ruling
- #7· Wizards of the Coast
Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Clue tokens.
Card named in this ruling
- #8· Wizards of the Coast
Some abilities trigger “whenever you sacrifice a Clue”. Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue’s activated ability.
Card named in this ruling
Related cards and tokens
Legal formats
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Meta decks with Merchant of Truth
No archived Top 8 deck with this card yet.





