Mirror of the Forebears is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
As this artifact enters, choose a creature type.: Until end of turn, this artifact becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
Complete guide
Mirror of the Forebears is a versatile artifact that allows you to double your most impactful creatures for a minimal mana investment. By mimicking a specific creature type chosen upon entry, it provides redundancy and extra utility for tribal decks.
How it Works
As Mirror of the Forebears enters the battlefield, you must choose an existing creature type. This choice is vital because the artifact's activated ability can only target creatures you control that share that chosen type. For just one mana, the Mirror transforms into a copy of the target creature until the end of the turn, maintaining its artifact status in addition to any other types it gains.
The Copy Process Step-by-Step
First, activate the ability by paying {1} and targeting a creature of the chosen type. Upon resolution, the Mirror copies the printed values of that creature, including name, mana cost, power, and toughness. Crucially, it does not copy counters or temporary buffs. Because the Mirror becomes a copy, it loses its original copy ability until the effect wears off at the end of the turn. If it becomes a creature on the turn it was played, it will have summoning sickness.
Common Pitfalls
A common mistake involves choosing a creature type that the Mirror then tries to copy to gain an 'enters-the-battlefield' trigger. Since the Mirror is already on the battlefield when it transforms, it will not trigger 'as this enters' or 'when this enters' abilities of the creature it copies. Additionally, if you copy a Legendary creature, the 'Legend Rule' applies immediately, forcing you to put one of the two permanents into your graveyard.
When to Play It
Mirror of the Forebears is most effective in decks focused on a single creature type, such as Elves, Goblins, or Dragons. It acts as a cheap way to gain an extra attacker or a second instance of a powerful static ability. Use it during your main phase to maximize the value of the copied creature's abilities or during combat to surprise your opponent with an extra blocker.
Interaction examples
Suppose you have Mirror of the Forebears on the battlefield with 'Human' chosen as the creature type. You control a Human creature that has an ability to produce mana. You can use mana from Sol Ring to activate the Mirror's ability. The Mirror becomes a copy of that Human, allowing you to use the Arcane Signet to pay for other spells while your new 'Mirror-Human' contributes its own abilities to the board state.
If you use mana from a Sol Ring to turn Mirror of the Forebears into a copy of a legendary creature you control, the game checks state-based actions immediately. You will control two legendary permanents with the same name. You must choose one to keep and put the other into your graveyard. This is rarely beneficial unless you specifically need a 'dies' trigger.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Mirror of the Forebears
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Once the second ability of Mirror of the Forebears resolves, it no longer has that ability.
No other card is named in this ruling.
- #2· Wizards of the Coast
Mirror of the Forebears copies the printed values of the target creature, plus any copy effects that have been applied to it. It won’t copy counters on that creature or effects that have changed its power, toughness, types, color, or so on. Notably, it won’t copy effects that made the target creature become a creature.
No other card is named in this ruling.
- #3· Wizards of the Coast
Mirror of the Forebears becomes an artifact in addition to its other types. This is a copiable value that other effects may copy.
No other card is named in this ruling.
- #4· Wizards of the Coast
If Mirror of the Forebears copies a creature that’s copying something else, it will become whatever the target is copying.
No other card is named in this ruling.
- #5· Wizards of the Coast
If you activate the second ability of Mirror of the Forebears multiple times in a turn in response to itself, then each time one of those abilities resolves, it will overwrite whatever Mirror of the Forebears is copying. Mirror of the Forebears will wind up as a copy of the permanent targeted by the last ability to resolve. When the turn ends, all instances of the ability will wear off at the same time.
No other card is named in this ruling.
- #6· Wizards of the Coast
If an effect begins to apply to Mirror of the Forebears before it becomes a copy of another permanent, that effect will continue to apply. For example, if Mirror of the Forebears is activated twice in response to itself targeting first Spirit of the Hearth then Temur Sabertooth, the ability it has while it’s a copy of Temur Sabertooth can be activated and its effect will continue to apply while Mirror of the Forebears is a copy of Spirit of the Hearth.
No other card is named in this ruling.
- #7· Wizards of the Coast
If Mirror of the Forebears becomes a creature the same turn it enters the battlefield, you can’t attack with it or use any of its
abilities (if it gains any) unless it has haste.
No other card is named in this ruling.
- #8· Wizards of the Coast
If Mirror of the Forebears becomes a copy of a legendary creature you control, you’ll put one of them into your graveyard.
No other card is named in this ruling.
- #9· Wizards of the Coast
If you somehow control a Mirror of the Forebears with no chosen creature type, its activated ability can’t be activated.
No other card is named in this ruling.
- #10· Wizards of the Coast
If Mirror of the Forebears becomes a copy of a creature that itself has an ability that asks you to choose a creature type as it enters the battlefield and another ability that references “the chosen creature type,” that ability won’t have a choice made for it. You won’t use the type chosen for Mirror of the Forebears.
No other card is named in this ruling.
- #11· Wizards of the Coast
You must choose an existing creature type, such as Vampire or Cat. Card types such as “artifact” can’t be chosen.
No other card is named in this ruling.
- #12· Wizards of the Coast
You can’t choose multiple creature types, such as “Cat Warrior.” A Cat Warrior is both a Cat and a Warrior. It’s affected by anything that affects either type and unaffected by things that affect non-Cat or non-Warrior creatures.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Sharuum the Hegemon + Mirror of the Forebears
- 1Activate Mirror of the Forebears by paying
, making it a copy of Sharuum.
- 2Put Sharuum into the graveyard due to the legend rule, returning to the command zone.
- 3Cast Sharuum from the command zone by paying
plus commander tax.
- 4Sharuum dies due to the legend rule.
- 5Sharuum enters the battlefield triggers, returning itself from your graveyard to the battlefield.
- 6Repeat from step 4.
Mirror-Mad Phantasm + Mirror of the Forebears
- 1Activate Mirror of the Forebears by paying
, causing it to become a copy of Mirror-Mad Phantasm until end of turn.
- 2Activate Mirror of the Forebears by paying
, shuffling Mirror of the Forebears into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.
Etali, Primal Conqueror // Etali, Primal Sickness + Hua Tuo, Honored Physician + Thornbite Staff + Mirror of the Forebears
- 1Cast Etali either from your hand or from the command zone by paying
plus commander tax, if applicable.
- 2When Etali enters the battlefield, it triggers.
- 3Holding priority, activate Mirror of the Forebears by paying
, choosing to have it become a copy of Etali until end of turn.
- 4Choose to put Etali into your graveyard due to the legend rule.
- 5If Etali is your commander, choose not to return it to the command zone from your graveyard.
- 6Hua Tuo triggers, untapping itself.
- 7Activate Hua Tuo by tapping it, putting Etali on top of your library from your graveyard.
- 8Resolve the Etali trigger from step 2, causing you to exile cards from each player's library until you exile a nonland card, with you exiling Etali from your library, and cast Etali and any other nonland cards exiled this way without paying their mana costs.
Astral Dragon + Biovisionary + Mirror of the Forebears
- 1Cast Astral Dragon by paying
.
- 2When Astral Dragon enters the battlefield, it triggers, creating two token copies of Mirror of the Forebears that are 3/3 Dragons in addition to their other types.
- 3Choose to name "Human" as the Mirror of the Forebears tokens enter the battlefield.
- 4Activate the three Mirror of the Forebears by paying
, causing each of them to become a copy of Biovisionary until end of turn.
- 5At the beginning of your end step, Biovisionary and each Mirror of the Forebears trigger.
- 6Resolve the first trigger, causing you to win the game.
Legal formats
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Meta decks with Mirror of the Forebears
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Sol Ring
Arcane Signet




