Mogis, God of Slaughter is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
How it works : Mogis, God of Slaughter
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
No other card is named in this ruling.
- #2· Wizards of the Coast
When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
No other card is named in this ruling.
- #3· Wizards of the Coast
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
No other card is named in this ruling.
- #4· Wizards of the Coast
The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
No other card is named in this ruling.
- #5· Wizards of the Coast
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
No other card is named in this ruling.
- #6· Wizards of the Coast
Counters put on a God remain on it while it's not a creature, even if they have no effect.
No other card is named in this ruling.
- #7· Wizards of the Coast
Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
No other card is named in this ruling.
- #8· Wizards of the Coast
The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
No other card is named in this ruling.
- #9· Wizards of the Coast
As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
No other card is named in this ruling.
- #10· Wizards of the Coast
If the player can't sacrifice a creature (usually because they don't control one), Mogis will deal 2 damage to them.
No other card is named in this ruling.
- #11· Wizards of the Coast
Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
No other card is named in this ruling.
- #12· Wizards of the Coast
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
No other card is named in this ruling.
- #13· Wizards of the Coast
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
No other card is named in this ruling.
- #14· Wizards of the Coast
Numeric mana symbols (
,
, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Worldfire + Mogis, God of Slaughter
- 1Cast Worldfire by paying
, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
- 2Cast Mogis from the command zone by paying
and commander tax, if applicable.
- 3At the beginning of an opponent's upkeep, Mogis triggers, dealing 2 damage to them as they are unable to sacrifice a creature.
- 4The opponent loses the game due to having zero or less life.
- 5Repeat from step 3 for each remaining opponent.
Legal formats
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