Monastery Raid is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Freerunning(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
How it works : Monastery Raid
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You pay all costs and follow all normal timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.
No other card is named in this ruling.
- #2· Wizards of the Coast
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
No other card is named in this ruling.
Legal formats
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Meta decks with Monastery Raid
No archived Top 8 deck with this card yet.




