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Rules guide · Enchantment

Monk ClassHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Adventures in the Forgotten Realms· July 23, 2021
Carte Magic Monk Class

Monk Class is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

(Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs {1} less to cast. {W}{U}: Level 2 When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. {1}{W}{U}: Level 3 At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."

How it works : Monk Class

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If Monk Class is the first spell you cast, the next spell is the second spell and costs {1} less. If Monk Class is the second (or later) spell you cast, its bonus won't apply until the next turn.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If you have more than one Monk Class on the battlefield, their abilities are cumulative. For example, if you control two Monk Classes, the second spell you cast each turn costs {2} less to cast.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Gaining a level won't remove abilities that a Class had at a previous level.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

    No other card is named in this ruling.

02

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawldueltlr
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Meta decks with Monk Class

No archived Top 8 deck with this card yet.

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