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Nadier's NightbladeHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Modern Horizons 3· June 14, 2024
Carte Magic Nadier's Nightblade

Nadier's Nightblade is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Complete guide

Nadier's Nightblade is a powerful drain effect designed for token-heavy strategies. Whether your tokens are being sacrificed, destroyed, or even returned to your hand, this Elf Warrior ensures your opponents pay the price in blood. It provides both a win condition and a defensive cushion by siphoning life from every opponent simultaneously.

Understanding the Trigger

Nadier's Nightblade features a triggered ability that looks for tokens you control leaving the battlefield. Unlike 'dies' triggers which only care about creatures going to the graveyard, this ability triggers regardless of the token's destination. If a token is exiled, bounced to your hand, or tucked into your library, the Nightblade still sees it leave and triggers accordingly. Note that while the tokens technically exist for a brief moment in those other zones, they cease to exist as a state-based action immediately after the trigger is put on the stack.

Resolution Step-by-Step

First, a token you control must change zones from the battlefield to anywhere else. Second, the Nightblade's ability triggers for each token that left; if three tokens leave at once, three separate abilities are placed on the stack. Third, as each instance of the ability resolves, every opponent loses 1 life. Finally, you gain 1 life for each instance, regardless of how many opponents lost life.

Common Pitfalls

A common mistake is assuming this only works with creature tokens. Because the text says 'a token you control,' it applies to Treasure, Food, Clue, and Blood tokens as well. Another mistake is miscalculating life gain in multiplayer games; you only gain 1 life per trigger, not 1 life per opponent. Even if you have three opponents who all lose 1 life, your total life gain from a single trigger is still just 1.

Strategic Timing

The Nightblade is most effective when played right before a mass sacrifice outlet or during a turn where you plan to exchange several non-creature tokens. Because it is an Elf Warrior, it also benefits from tribal synergies that can reduce its cost or make it harder to remove, keeping your life-drain engine online longer.

Interaction examples

Doubling the Drain

If you cast Roaming Throne and choose 'Elf', it becomes an Elf in addition to its other types. Now, whenever one of your tokens leaves the battlefield, Nadier's Nightblade's ability triggers once for the event and an additional time because of the Throne. Each token leaving will now result in each opponent losing 2 life and you gaining 2 life.

Token vs. Non-Token

If Solemn Simulacrum is destroyed while Nadier's Nightblade is on the battlefield, the Nightblade's ability will not trigger. Solemn Simulacrum is a non-token permanent. Even though it is a creature, the Nightblade specifically requires a 'token' to leave the battlefield to activate its life-drain effect.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Nadier's Nightblade

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Warren Soultrader
+Chatterfang, Squirrel General
+Nadier's Nightblade
#1

Warren Soultrader + Chatterfang, Squirrel General + Nadier's Nightblade

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Activate Warren Soultrader by paying 1 life and sacrificing a creature token.
  2. 2When the creature token dies, Nadier's Nightblade triggers, causing you to gain 1 life and each opponent to lose 1 life.
  3. 3Resolve the Warren Soultrader ability, creating a Treasure token and a 1/1 Squirrel creature token.
  4. 4Repeat.
Warren Soultrader
+Nadier's Nightblade
+Stridehangar Automaton
#2

Warren Soultrader + Nadier's Nightblade + Stridehangar Automaton

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Activate Warren Soultrader by paying 1 life and sacrificing another creature.
  2. 2When the creature dies, if it was a token, Nadier's Nightblade triggers, causing you to gain 1 life and causing each opponent to lose 1 life.
  3. 3Resolve the Warren Soultrader ability, creating a Treasure token and a 1/1 Thopter artifact creature token.
  4. 4Repeat.
Tombstone Stairwell
+Nadier's Nightblade
#3

Tombstone Stairwell + Nadier's Nightblade

Near-infinite lifelossNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggers
  1. 1At the beginning of each upkeep, Tombostone Stairwell's first ability triggers, causing each player to create a 2/2 Zombie creature token for each creature card in their graveyard.
  2. 2At the beginning of each end step, Tombstone Stairwell's second ability triggers, destroying all tokens created by it.
  3. 3When the token(s) die, Nadier's Nightblade triggers that many times, causing each opponent to lose that much life and you to gain that much life.
  4. 4Repeat during each turn.
Warren Soultrader
+Nadier's Nightblade
+Quina, Qu Gourmet
#4

Warren Soultrader + Nadier's Nightblade + Quina, Qu Gourmet

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Activate Warren Soultrader by paying 1 life and sacrificing a creature token.
  2. 2When the creature dies, Nadier's Nightblade triggers, causing you to gain 1 life and each opponent to lose 1 life.
  3. 3Resolve the Warren Soultrader ability, creating a Treasure token and a creature token.
  4. 4Repeat.
Yawgmoth, Thran Physician
+Nest of Scarabs
+Nadier's Nightblade
#5

Yawgmoth, Thran Physician + Nest of Scarabs + Nadier's Nightblade

Near-infinite lifegain triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggers
  1. 1Activate Yawgmoth by paying 1 life and sacrificing a creature token
  2. 2When the creature token dies, Nadier's Nightblade triggers, causing you to gain 1 life and each opponent to lose 1 life.
  3. 3Resolve the Yawgmoth ability, putting a -1/-1 counter on any other creature and causing you to draw a card.
  4. 4If the creature who had the counter placed has 0 toughness, it dies as a state-based action.
  5. 5Nest of Scarabs triggers, creating a 1/1 Insect creature token.
  6. 6Repeat until your opponents do not control any more creatures, or until you draw your library.
  7. 7If you have cards remaining in your library, you may repeat this combo any time a creature enters the battlefield under an opponent's control.
Plague of Vermin
+Ashnod's Altar
+Nadier's Nightblade
#6

Plague of Vermin + Ashnod's Altar + Nadier's Nightblade

Near-infinite creature ETBNear-infinite creature LTBNear-infinite creature tokens for all playersNear-infinite death triggers
  1. 1Cast Plague of Vermin by paying {6}{B} and choosing to pay any amount of life, creating that many 1/1 Rat creature tokens.
  2. 2Activate Ashnod's Altar by sacrificing a Rat.
  3. 3When the Rat dies, Nadier's Nightblade triggers, causing each opponent to lose 1 life and you to gain 1 life.
  4. 4Repeat from step 2 as able.
Plague of Vermin
+Viscera Seer
+Nadier's Nightblade
#7

Plague of Vermin + Viscera Seer + Nadier's Nightblade

Near-infinite creature ETBNear-infinite creature LTBNear-infinite creature tokens for all playersNear-infinite death triggers
  1. 1Cast Plague of Vermin by paying {6}{B} and choosing to pay any amount of life, creating that many 1/1 Rat creature tokens.
  2. 2Activate Viscera Seer by sacrificing a Rat.
  3. 3When the Rat dies, Nadier's Nightblade triggers, causing each opponent to lose 1 life and you to gain 1 life.
  4. 4Resolve the Viscera Seer ability.
  5. 5Repeat from step 2 as able.
Trudge Garden
+Ashnod's Altar
+Nadier's Nightblade
#8

Trudge Garden + Ashnod's Altar + Nadier's Nightblade

Infinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggers
  1. 1Gain any amount of life.
  2. 2Trudge Garden triggers, causing you to pay {2} to create a 4/4 Fungus Beast creature token.
  3. 3Activate Ashnod's Altar by sacrificing the Fungus Beast, adding {C}{C}.
  4. 4When the Fungus Beast dies, Nadier's Nightblade triggers, causing you to gain 1 life and each opponent to lose 1 life.
  5. 5Repeat from step 2.
03

Legal formats

historictimelessgladiatormodernlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderdueltlr
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