Nine-Lives Familiar is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
This creature enters with eight revival counters on it if you cast it. When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.
Complete guide
Nine-Lives Familiar is a persistent black creature that truly lives up to its feline inspiration. By utilizing revival counters, this Cat can survive multiple trips to the graveyard and return to the battlefield automatically. Understanding the timing of its return and the importance of how it entered the battlefield is key to maximizing its value.
Revival Counters and Casting
Nine-Lives Familiar enters with eight revival counters only if you cast it. If it enters the battlefield through other means, such as being put directly from the graveyard or library, it will enter with zero counters. These counters act as a resource; each time the Cat dies while it has at least one counter, it prepares to return for another round.
The Resurrection Process
When Nine-Lives Familiar dies, the game checks if it had a revival counter on it at the moment it left the battlefield. If it did, a delayed triggered ability is created. This ability does not bring the creature back immediately; instead, it waits for the beginning of the next end step. At that time, the Cat returns to the battlefield with one fewer revival counter than it had previously.
Common Pitfalls
It is important to remember that if Nine-Lives Familiar dies during an end step, it will not return until the beginning of the next turn's end step. Furthermore, if the Cat is exiled or returned to your hand, the revival ability will not trigger. Because the return ability is a triggered ability that happens at the end step, players have a window to interact with your graveyard before the creature returns.
When to Play It
This card is ideal for strategies involving sacrifice outlets or board wipes. Since it returns at the end step, it provides a reliable way to maintain board presence. It excels in decks that can capitalize on 'leaves the battlefield' or 'enters the battlefield' triggers repeatedly over many turns.
Interaction examples
If you control Roaming Throne with 'Cat' chosen as the creature type, the Familiar's death trigger will fire twice. At the beginning of the next end step, two separate abilities will attempt to return Nine-Lives Familiar to the battlefield. The first one will return the Cat with one fewer counter; the second one will then fail to find the card in the graveyard because it has already changed zones.
If both Nine-Lives Familiar and Solemn Simulacrum are destroyed by a board wipe, you will draw a card from the Golem immediately. The Familiar's ability will trigger and wait. At the beginning of the next end step, the Familiar returns to the battlefield. This allows you to maintain a blocker or sacrifice fodder for the next turn while your opponent's board remains empty.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Nine-Lives Familiar
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
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Meta decks with Nine-Lives Familiar
No archived Top 8 deck with this card yet.



Roaming Throne
Solemn Simulacrum