Nivix Guildmage is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
How it works : Nivix Guildmage
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Nivix Guildmage’s second ability can target (and copy) any instant or sorcery spell you control, not just one with targets.
No other card is named in this ruling.
- #2· Wizards of the Coast
When the second ability resolves, it creates a copy of a spell. That copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
No other card is named in this ruling.
- #3· Wizards of the Coast
The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
No other card is named in this ruling.
- #4· Wizards of the Coast
If the copied spell is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
No other card is named in this ruling.
- #5· Wizards of the Coast
If the copied spell has an X whose value was determined as it was cast (like Sphinx’s Revelation does), the copy has the same value of X.
No other card is named in this ruling.
- #6· Wizards of the Coast
You can’t choose to pay any additional costs for the copy. However, effects based on any additional or alternative costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if you copy a spell that you cast by paying its overload cost, the copy will resolve as though its overload cost had been paid as well.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Frantic Search + Izzet Boilerworks + Nivix Guildmage
- 1Cast Frantic Search for
.
- 2Activate Nivix Guildmage's second ability targeting Frantic Search for
.
- 3Resolve the copied Frantic Search to draw 2, discard two, and untap 3 lands you control, one of which should be Izzet Boilerworks.
- 4Repeat for infinite looting.
Nivix Guildmage + Brass's Bounty
- 1Cast Brass's Bounty by paying
.
- 2Holding priority, activate Nivix Guildmage's second ability by paying
, copying Brass's Bounty.
- 3Resolve the copy of Brass's Bounty, creating at least five Treasure tokens.
- 4Activate four Treasure tokens by tapping and sacrificing them, adding
.
- 5Repeat from step 2.
Nivix Guildmage + Dramatic Reversal
- 1Pay
to cast Dramatic Reversal.
- 2Pay
to activate Nivix Guildmage to make a copy of Dramatic Reversal.
- 3Untap all of your nonland permanents.
- 4Tap your nonland permanents to produce
.
Nivix Guildmage + Turnabout
- 1Cast Turnabout, choosing to untap lands.
- 2Pay
to activate Nivix Guildmage's second ability, copying turnabout and untapping your lands.
- 3Tap lands to produce
.
- 4Activate Nivix and additional time and repeat the process.
Nivix Guildmage + Storm-Kiln Artist + Seething Song
- 1Cast Seething Song by paying
.
- 2Storm-Kiln Artist triggers, creating a Treasure artifact token.
- 3Holding priority, activate the Treasure by tapping it, adding
or
.
- 4Activate Nivix Guildmage's second ability by paying
, copying Seething Song.
- 5Storm-Kiln Artist triggers, creating a Treasure artifact token.
- 6Resolve the copy of Seething Song, adding
.
- 7Repeat from step 3.
Reset + Nivix Guildmage
- 1During an opponent's turn, cast Reset by paying
.
- 2In response, activate Nivix Guildmage's second ability by paying
, copying Reset.
- 3Allow the Reset copy to resolve, untapping your lands.
- 4Activate those lands by tapping them, adding at least
.
- 5Repeat from step 2.
- 6If your lands can produce at least one additional mana, this combo produces infinite mana.
- 7Once you have infinite mana, you may activate Nivix Guildmage's abilities any number of times.
Zirda, the Dawnwaker + Nivix Guildmage + Dramatic Reversal
- 1Cast Dramatic Reversal by paying
.
- 2Holding priority, activate Nivix Guildmage by paying
, copying Dramatic Reversal.
- 3Resolve the Dramatic Reversal copy, untapping all nonland permanents you control.
- 4Activate all mana producing nonland permanents you control by tapping them, adding at least
.
- 5Repeat from step 2.
Nivix Guildmage + Channel the Suns
- 1Cast Channel the Suns by paying
.
- 2Holding priority, activate Nivix Guildmage's second ability by paying
, copying Channel the Suns.
- 3Resolve the copy of Channel the Suns, adding
.
- 4Repeat from step 2.
Legal formats
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Meta decks with Nivix Guildmage
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