Officer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
How it works : Officer
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Interactions with other cards
These cards' text mentions Officer.

Other creatures you control get +1/+1. Whenever you cast a creature or Spacecraft spell, create a 1/1 red Officer creature token. Tap seven untapped Officers you control: Search your library for a Spacecraft card, put it onto the battlefield with seven charge counters on it, then shuffle.

Ward {2} When U.S.S. Enterprise-A enters, create three 1/1 red Officer creature tokens. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) 6+ | Flying, lifelink

Landfall — Whenever a land you control enters, create a 1/1 red Officer creature token. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) 6+ | Flying Whenever Shuttlecraft Galileo attacks, up to seven target attacking creatures gain flying until end of turn.

Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead. • Discard a card, then draw a card. • Create a 1/1 red Officer creature token. • Creatures you control get +1/+0 until end of turn.

You don't lose the game for having 0 or less life. At the beginning of your end step, you lose 3 life and draw a card. Then if your life total is 0 or less, create ten 1/1 red Officer creature tokens.

Menace Other Officers you control get +1/+1. Seek out — Whenever you draw your second card each turn, create a 1/1 red Officer creature token.

Landfall — Whenever a land you control enters, create two 1/1 red Officer creature tokens.

Choose one — • Surgical Separation — Destroy target creature. Its controller creates two 1/1 red Officer creature tokens. • Remain Fused — You draw two cards and each player loses 2 life.

{T}: Add {C}. {4}{W}, {T}, Sacrifice this land: Create two 1/1 red Officer creature tokens. Create a tapped Planet land token named New Planet with "{T}: Add one mana of any color."

At the beginning of your upkeep, choose one that hasn't been chosen — • Hail — Return up to one target creature an opponent controls with mana value 3 or less to its owner's hand. • Sensors — Draw two cards. • Transport — Create two 1/1 red Officer creature tokens. • Abandon Ship — You lose the game.

Whenever one or more Officers you control deal combat damage to a player, you draw a card and create a 1/1 red Officer creature token. {2}, Tap an untapped creature you control: Captain Janeway can't be blocked this turn.

Strange new worlds — When this creature enters, create X 1/1 red Officer creature tokens, where X is the number of differently named lands you control. Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
Related cards and tokens
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Meta decks with Officer
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