Oko, the Ringleader is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
At the beginning of combat on your turn, Oko becomes a copy of up to one target creature you control until end of turn, except he has hexproof. +1: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. −1: Create a 3/3 green Elk creature token. −5: For each other nonland permanent you control, create a token that's a copy of that permanent.
How it works : Oko, the Ringleader
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Except for the listed exception, Oko copies exactly what was printed on the target creature and nothing else (unless that creature is copying something else or is a token; see below). He doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
Card named in this ruling
- #2· Wizards of the Coast
If the copied creature is a token, Oko copies the original characteristics of that token as stated by the effect that created that token, with the stated exception.
No other card is named in this ruling.
- #3· Wizards of the Coast
If the copied creature is copying something else, then Oko becomes a copy of whatever that creature copied, with the stated exception.
Card named in this ruling
- #4· Wizards of the Coast
When Oko becomes a copy of the target creature, he's neither entering nor leaving the battlefield. Any enters-the-battlefield or leaves-the-battlefield abilities won't trigger.
Card named in this ruling
- #5· Wizards of the Coast
If the target creature is an illegal target as Oko's first ability tries to resolve, it won't resolve and none of its effects will happen. Oko won't gain hexproof.
No other card is named in this ruling.
- #6· Wizards of the Coast
While Oko is a copy of a creature, he isn't a planeswalker. He won't have his loyalty abilities, and damage dealt to him won't cause him to lose loyalty counters.
Card named in this ruling
- #7· Wizards of the Coast
Each of the tokens created by Oko's last ability copies exactly what was printed on the original permanent and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
Card named in this ruling
- #8· Wizards of the Coast
If the copied permanent has
in its mana cost, X is 0.
No other card is named in this ruling.
- #9· Wizards of the Coast
If the copied permanent is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.
No other card is named in this ruling.
- #10· Wizards of the Coast
If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied.
Card named in this ruling
- #11· Wizards of the Coast
Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the copied permanent will also work.
No other card is named in this ruling.
- #12· Wizards of the Coast
A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent's graveyard.
No other card is named in this ruling.
- #13· Wizards of the Coast
The spell or ability that constituted a crime doesn't have to have resolved yet or at all. As soon as you're finished casting the spell, activating the ability, or putting the triggered ability on the stack, you've committed a crime.
No other card is named in this ruling.
- #14· Wizards of the Coast
For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they'll both resolve before the spell that caused them to trigger.
No other card is named in this ruling.
- #15· Wizards of the Coast
A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn't constitute committing multiple crimes.
No other card is named in this ruling.
- #16· Wizards of the Coast
Changing the target or targets of a spell or ability won't affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Oko, the Ringleader + Doubling Season + Spark Double
- 1Cast Oko by paying
, causing it to enter the battlefield with six loyalty counters due to Doubling Season.
- 2Cast Spark Double by paying
, choosing to have it enter the battlefield as a nonlegendary copy of Oko, and to enter the battlefield with eight loyalty counters due to Doubling Season.
- 3Activate an Oko's third loyalty ability by removing five loyalty counters from it, causing you to create two token copies of each other nonland permanent you control.
- 4If you created any legenedary tokens this way, put all but one of them into your graveyard due to the legend rule.
- 5Repeat from step 3 using a different Oko.
- 6Once you have infinite Oko tokens, you may instead activate Oko's other abilities.
Oko, the Ringleader + Vorinclex, Monstrous Raider + Spark Double
- 1Cast Oko by paying
, causing it to enter the battlefield with six loyalty counters due to Vorinclex.
- 2Cast Spark Double by paying
, choosing to have it enter the battlefield as a nonlegendary copy of Oko, and to enter the battlefield with eight loyalty counters due to Vorinclex.
- 3Activate an Oko's third loyalty ability by removing five loyalty counters from it, causing you to create two token copies of each other nonland permanent you control.
- 4If you created any legenedary tokens this way, put all but one of them into your graveyard due to the legend rule.
- 5Repeat from step 3 using a different Oko.
- 6Once you have infinite Oko tokens, you may instead activate Oko's other abilities.
Related cards and tokens
Legal formats
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Meta decks with Oko, the Ringleader
No archived Top 8 deck with this card yet.








