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Otherworldly JourneyHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Modern Masters 2015· May 22, 2015
Carte Magic Otherworldly Journey

Otherworldly Journey is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

How it works : Otherworldly Journey

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Any Aura attached to the creature is put into its owner's graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    If Otherworldly Journey is cast during an end step, the creature won't return until the beginning of the next end step.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter with).

    No other card is named in this ruling.

02

Legal formats

modernlegacypaupervintagepennycommanderoathbreakerpaupercommanderduelpredhtlr
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Meta decks with Otherworldly Journey

No archived Top 8 deck with this card yet.

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