Paladin en-Vec is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Complete guide
Paladin en-Vec is a classic defensive powerhouse that has stood the test of time since its debut in Exodus. This Human Knight excels at holding the line against aggressive strategies, offering unparalleled evasion and resilience against specific colors. By understanding how its keyword abilities interact, you can turn this Paladin into an untouchable threat on the battlefield.
Dual Protection and First Strike
Paladin en-Vec features 'Protection from black and from red.' This means the card cannot be damaged, enchanted, blocked, or targeted by anything with those color identities. Additionally, First Strike allows it to deal combat damage in a separate step before creatures without First Strike, often letting it destroy attackers or blockers before they can even swing back.
Step-by-Step Resolution
When Paladin en-Vec enters the battlefield, its protection is immediately active. If a player attempts to cast a red spell like Lightning Bolt targeting it, the game rules prevent that player from even choosing the Paladin as a legal target. During the combat phase, if the Paladin is blocked by a non-black, non-red creature, check for First Strike damage first. If the Paladin deals lethal damage, the blocker is destroyed before it can deal damage in the regular combat damage step.
Common Mistakes
A frequent error is assuming protection prevents all effects. While Paladin en-Vec cannot be targeted or damaged by red or black sources, it can still be destroyed by 'board wipes' that do not target or deal damage, such as a black spell that says 'Destroy all creatures.' Another mistake is forgetting that protection also prevents you from targeting your own Paladin with your own red or black spells or enchantments.
When to Play It
Paladin en-Vec is most effective in metas dominated by aggressive red decks or control-oriented black decks. It serves as an 'immovable object' that can block red creatures all day without taking damage, or it can safely chip away at an opponent's life total if they only have black or red creatures to block with.
Interaction examples
If your opponent attacks with Solemn Simulacrum, you can block with Paladin en-Vec. Because Paladin en-Vec has First Strike, it deals 2 damage to the Solemn Simulacrum first. The Simulacrum is destroyed and its 'dies' ability triggers, allowing the opponent to draw a card, but the Paladin survives without ever taking damage in the second combat damage step.
If you play Roaming Throne and choose 'Human' or 'Knight,' it becomes that type. While Paladin en-Vec does not have triggered abilities for Roaming Throne to double, the Throne provides a massive colorless body that can block threats the Paladin might struggle with, while the Paladin ignores any red or black removal the opponent might try to use to clear the way for their attackers.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Paladin en-Vec
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
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Meta decks with Paladin en-Vec
No archived Top 8 deck with this card yet.



Solemn Simulacrum
Roaming Throne