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Rules guide · Legendary Creature

Pang Tong, "Young Phoenix"How it works & interactions with other cards

By the ManaCount desk· 2 min read· Portal Three Kingdoms· May 1, 1999
Carte Magic Pang Tong, "Young Phoenix"

Pang Tong, "Young Phoenix" is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.

Complete guide

Meet Pang Tong, "Young Phoenix", a tactical advisor from the Three Kingdoms who specializes in bolstering your defenses. While he may not strike down enemies directly, his ability to provide a significant toughness boost makes your creatures much harder to remove in combat.

A Strategic Defense

Pang Tong, "Young Phoenix" has an activated ability that targets a creature and gives it +0/+2 until the end of the turn. This is a defensive buff intended to help a creature survive a block or a damage-based spell. However, unlike many other buffs, this ability has a strict timing restriction that limits its use to the early parts of your turn.

Timing Your Activation

You can only activate Pang Tong's ability during your own turn, and specifically before attackers are declared. This means you must use the ability during your Beginning Phase (Untap, Upkeep, Draw) or your Precombat Main Phase. Once you move into the Combat Phase and reach the 'Declare Attackers' step, it is too late to tap Pang Tong for this effect.

Multiple Combat Phases

In cases where a card or effect grants you additional combat phases, a specific ruling applies to Pang Tong. You may only activate his ability before the 'Declare Attackers' step of the very first combat phase of your turn. You cannot wait and activate it before a second or third combat phase later in the same turn.

When to Deploy the Phoenix

Because the boost lasts until the end of the turn, Pang Tong is best used to prepare a creature to survive 'burn' spells or to ensure a valuable utility creature stays on the board if an opponent has ways to ping it for damage during your turn. It is also useful if you plan to attack with a creature that has an ability triggered by surviving combat.

Interaction examples

Early Protection

During your Precombat Main Phase, you notice your opponent has a way to deal 2 damage to a creature. You tap Pang Tong, "Young Phoenix" to give your favorite creature +0/+2. That creature now has increased toughness for the rest of your turn, including the entire combat phase.

The Declaration Window

If you move to your Combat Phase and state that you are attacking, you have passed the window to use Pang Tong. You must tap him while the stack is empty in your Main Phase or during the 'Beginning of Combat' step to ensure the +0/+2 bonus is applied before attackers are chosen.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Pang Tong, "Young Phoenix"

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.

    No other card is named in this ruling.

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Legal formats

legacyvintagecommanderoathbreakerduelpredhtlr
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