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Rules guide · Artifact

PanharmoniconHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Double Masters 2022· July 8, 2022
Carte Magic Panharmonicon

Panharmonicon is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

How it works : Panharmonicon

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Panharmonicon affects a permanent's own enters-the-battlefield triggered abilities as well as other triggered abilities that trigger when that permanent enters the battlefield. Such triggered abilities start with "when" or "whenever."

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Replacement effects are unaffected by Panharmonicon's ability. For example, a creature that enters the battlefield with one +1/+1 counter on it won't receive an additional +1/+1 counter.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    Abilities that apply "as [this artifact or creature] enters the battlefield," such as choosing a color with Gauntlet of Power, are also unaffected.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    You don't need to control the permanent entering the battlefield, only the permanent that has the triggered ability.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Panharmonicon's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If you control two Panharmonicons, an artifact or creature entering the battlefield causes abilities to trigger three times, not four. A third Panharmonicon causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    If an artifact or creature entering the battlefield at the same time as Panharmonicon (including Panharmonicon itself) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

    No other card is named in this ruling.

  8. #8· Wizards of the Coast

    If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.

    No other card is named in this ruling.

  9. #9· Wizards of the Coast

    In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist's enters-the-battlefield ability triggers twice, two cards are exiled. The value of X in the activation cost of Elite Arcanist's other ability is the sum of the two cards' mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Peregrine Drake
+Panharmonicon
+Venser, Shaper Savant
#1

Peregrine Drake + Panharmonicon + Venser, Shaper Savant

Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm count
  1. 1Activate up to five lands by tapping them, adding at least {3}{U}{U}.
  2. 2Cast Peregrine Drake by paying {4}{U}.
  3. 3When Peregrine Drake enters, it triggers twice. Resolve the first trigger, untapping five lands.
  4. 4Holding priority, activate up to five lands by tapping them, adding at least {3}{U}{U}.
  5. 5Resolve the second Peregrine Drake trigger, untapping five lands.
  6. 6Cast Venser either from your hand or from the command zone by paying {2}{U}{U} plus commander tax if applicable.
  7. 7When Venser enters, it triggers twice, returning it and Peregrine Drake from the battlefield to your hand.
  8. 8Repeat.
Cloud of Faeries
+Archaeomancer
+Ghostly Flicker
+Panharmonicon
#2

Cloud of Faeries + Archaeomancer + Ghostly Flicker + Panharmonicon

Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite creature ETBInfinite creature LTBInfinite magecraft triggers
  1. 1Activate up to two lands by tapping them, adding at least {1}{U}.
  2. 2Cast Ghostly Flicker by paying {2}{U}, blinking Archaeomancer and Cloud of Faeries.
  3. 3When Archaeomancer and Cloud of Faeries enter the battlefield, their abilities trigger twice each.
  4. 4Resolve the first Archaeomancer trigger, returning Ghostly Flicker from your graveyard to your hand.
  5. 5Resolve the second Archaeomancer trigger, returning any other instant or sorcery card from your graveyard to your hand.
  6. 6Resolve the first Cloud of Faeries trigger, untapping up to two lands.
  7. 7Activate up to two lands by tapping them, adding at least {1}{U}.
  8. 8Resolve the second Cloud of Faeries trigger, untapping up to two lands.
Automated Assembly Line
+Gonti's Aether Heart
+Panharmonicon
#3

Automated Assembly Line + Gonti's Aether Heart + Panharmonicon

Infinite creature ETBInfinite creature tokensInfinite energy counters
  1. 1Activate Automated Assembly Line by paying {E}{E}{E}, creating a 3/3 Robot artifact creature token.
  2. 2When the Robot enters the battlefield, Gonti's Aether Heart triggers twice, causing you to get {E}{E}{E}{E}.
  3. 3Repeat.
Felidar Guardian
+Spark Double
+Panharmonicon
#4

Felidar Guardian + Spark Double + Panharmonicon

Infinite blinkingInfinite colored manaInfinite creature ETBInfinite landfall triggers
  1. 1Cast Spark Double having it enter as a copy of Felidar Guardian.
  2. 2It enters and blinks Felidar and a land.
  3. 3Tap the land for mana.
  4. 4Felidar Guardian enters blinking a land and Spark Double.
  5. 5Tap the land.
  6. 6Repeat.
Peregrine Drake
+Man-o'-War
+Panharmonicon
#5

Peregrine Drake + Man-o'-War + Panharmonicon

Infinite blue manaInfinite untap of lands you controlInfinite creature ETBInfinite creature LTB
  1. 1Cast Peregrine Drake by paying {4}{U}.
  2. 2When Peregrine Drake enters the battlefield, it triggers itself twice due to Panharmonicon.
  3. 3Resolve one Peregrine Drake trigger, untapping five lands.
  4. 4Activate those lands by tapping them to add at least {3}{U}.
  5. 5Resolve the remaining Peregrine Drake trigger, untapping five lands.
  6. 6Activate those lands by tapping them to add at least {3}{U}.
  7. 7Cast Man-o'-War by paying {2}{U}.
  8. 8When Man-o'-War enters the battlefield, it triggers itself twice due to Panharmonicon, returning itself and Peregrine Drake from the battlefield to your hand.
Aethergeode Miner
+Decoction Module
+Panharmonicon
#6

Aethergeode Miner + Decoction Module + Panharmonicon

Infinite creature ETBInfinite creature LTB
  1. 1Activate Aethergeode Miner by paying {E}{E}, blinking it.
  2. 2Aethergeode Miner enters the battlefield, triggering Decoction Module twice, causing you to get {E}{E}.
  3. 3Repeat.
Aethertide Whale
+Nissa, Worldsoul Speaker
+Panharmonicon
#7

Aethertide Whale + Nissa, Worldsoul Speaker + Panharmonicon

Infinite creature LTBInfinite creature ETBInfinite storm count
  1. 1Cast Aethertide Whale by paying eight {E} if able or {4}{U}{U} otherwise.
  2. 2When Aethertide Whale enters the battlefield, it triggers twice, causing you to get twelve {E}.
  3. 3Activate Aethertide Whale by paying {E}{E}{E}{E}, returning it from the battlefield to your hand.
  4. 4Repeat.
Peregrine Drake
+Shrieking Drake
+Panharmonicon
#8

Peregrine Drake + Shrieking Drake + Panharmonicon

Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm count
  1. 1Cast Peregrine Drake by paying {4}{U}.
  2. 2When Peregrine Drake enters the battlefield, it triggers itself twice due to Panharmonicon.
  3. 3Resolve one Peregrine Drake trigger, untapping five lands.
  4. 4Activate those lands by tapping them to add at least {2}{U}.
  5. 5Resolve the remaining Peregrine Drake trigger, untapping five lands.
  6. 6Activate those lands by tapping them to add at least {2}{U}.
  7. 7Cast Shrieking Drake by paying {U}.
  8. 8When Shrieking Drake enters the battlefield, it triggers itself twice due to Panharmonicon, returning itself and Peregrine Drake from the battlefield to your hand.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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