Prismabasher is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Trample Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
How it works : Prismabasher
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The colors are white, blue, black, red, and green. Colorless is not a color.
No other card is named in this ruling.
- #2· Wizards of the Coast
The value of X is calculated when Prismabasher's last ability triggers for the purpose of defining the maximum number of target creatures. It is calculated again when the ability resolves to determine the amount of the power and toughness bonus.
No other card is named in this ruling.
- #3· Wizards of the Coast
Lands are normally colorless permanents, even if they tap for mana of a certain color.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Mass of Mysteries + Prismabasher + Twinflame Travelers
- 1At the beginning of your combat phase, Mass of Mysteries triggers twice due to Twinflame Travelers, giving Prismabasher myriad twice.
- 2Declare Mass of Mysteries (if able) and Prismabasher as attackers, attacking the same opponent.
- 3Prismabasher's myriad ability triggers four times due to Twinflame Travelers.
- 4Resolve a myriad trigger, creating a token copy of Prismabasher attacking each other opponent.
- 5When the Prismabasher token(s) enter, they each trigger.
- 6Resolve the first trigger, giving five creature you control +5/+5 until end of turn.
- 7Repeat step 6 for any remaining trigger.
- 8Repeat step 4 for the remaining myriad triggers.
Legal formats
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Meta decks with Prismabasher
No archived Top 8 deck with this card yet.






