Psychic Corrosion is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever you draw a card, each opponent mills two cards.
Complete guide
Psychic Corrosion is a powerful blue enchantment that turns every piece of card advantage into a direct assault on your opponents' libraries. By simply maintaining your hand, you can systematically dismantle multiple strategies simultaneously. This card is a staple for control players who want to win through attrition rather than combat.
How it Works
Psychic Corrosion features a triggered ability that triggers whenever you draw a card. Unlike many similar effects that target a single player, this enchantment forces each opponent to mill two cards for every single card you draw. This means in a typical four-player Commander game, a single draw translates to six cards being moved from libraries to graveyards.
Step-by-Step Resolution
First, an event occurs that causes you to draw one or more cards. For every individual card drawn, a separate instance of the Psychic Corrosion ability triggers and is put onto the stack. If you draw three cards at once, three triggers are placed on the stack. As each trigger resolves, each opponent puts the top two cards of their library into their graveyard. Players can respond to each individual trigger before it resolves.
Common Pitfalls
The most important distinction to remember is the difference between 'drawing' and 'putting into hand.' If a spell or ability, such as a search effect or a specific keyword like 'put the top card of your library into your hand,' does not use the specific word 'draw,' Psychic Corrosion will not trigger. Additionally, since the ability does not target, cards that give opponents hexproof will not protect them from the milling effect.
When to Play It
Psychic Corrosion excels in 'pillow fort' strategies where you can protect yourself while slowly draining resources. It is most effective when paired with repeatable draw engines or spells that draw massive amounts of cards at once, such as 'X' draw spells. It serves as a passive win condition that rewards you for doing what blue does best: keeping your hand full.
Interaction examples
While you have both enchantments in play, an opponent casts a spell. If they choose not to pay the {1} for Rhystic Study, you draw a card. This immediately triggers Psychic Corrosion, forcing all opponents to mill two cards. This turns your opponent's spells into fuel for their own library's destruction.
In this scenario, Propaganda makes it difficult and expensive for opponents to attack you. As the game slows down, your normal draw phase each turn triggers Psychic Corrosion. Even without extra draw spells, you are milling your opponents for two cards every turn while staying safe behind your tax barrier.
If you cast a spell that says 'Draw three cards,' Psychic Corrosion triggers three separate times. Each of those three triggers will resolve one by one, with each opponent milling two cards per trigger, for a total of six cards milled per opponent.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Psychic Corrosion
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” Psychic Corrosion’s ability won’t trigger.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Peer into the Abyss + Psychic Corrosion
- 1Cast Peer into the Abyss, targeting yourself.
- 2Psychich Corrosion triggers for each card you've drawn, milling each opponent's libary completely.
- 3Pass the turn to your opponent; They will lose when they attempt to draw a card on their turns.
Enter the Infinite + Psychic Corrosion
- 1Cast Enter the Infinite.
- 2Psychic Corrosion triggers for each card you've drawn, milling each opponent's library completely.
- 3Pass the turn to your opponent; They will lose when they attempt to draw a card on their turn.
Legal formats
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Meta decks with Psychic Corrosion
No archived Top 8 deck with this card yet.



Rhystic Study
Propaganda
