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Rules guide · Legendary Creature

Raphael, Tough TurtleHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Teenage Mutant Ninja Turtles· March 6, 2026
Carte Magic Raphael, Tough Turtle

Raphael, Tough Turtle is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Alliance — Whenever another creature you control enters, Raphael deals 1 damage to target opponent.

How it works : Raphael, Tough Turtle

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Storm Herd
+Raphael, Tough Turtle
#1

Storm Herd + Raphael, Tough Turtle

Near-infinite creature ETBNear-infinite creature tokensNear-infinite damage
  1. 1Cast Storm Herd by paying {8}{W}{W}, creating a number of 1/1 Pegasus creature tokens equal to your life total.
  2. 2When the Pegasi enter, Raphael triggers that many times, dealing that much damage divided among your opponents.
The Locust God
+Curiosity
+Raphael, Tough Turtle
#2

The Locust God + Curiosity + Raphael, Tough Turtle

Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature tokens with haste
  1. 1Draw a card.
  2. 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  3. 3The Insect enters the battlefield, triggering Raphael, dealing 1 damage to an opponent.
  4. 4Curiosity triggers, causing you to draw a card.
  5. 5Repeat from step 2.
The Locust God
+Niv-Mizzet, Visionary
+Raphael, Tough Turtle
#3

The Locust God + Niv-Mizzet, Visionary + Raphael, Tough Turtle

Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature tokens with haste
  1. 1Draw a card.
  2. 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  3. 3When the Insect enters the battlefield, Raphael triggers, dealing 1 damage to an opponent.
  4. 4Niv-Mizzet triggers, causing you to draw a card.
  5. 5Repeat from step 2.
The Locust God
+Ophidian Eye
+Raphael, Tough Turtle
#4

The Locust God + Ophidian Eye + Raphael, Tough Turtle

Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature tokens with haste
  1. 1Draw a card.
  2. 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  3. 3The Insect enters the battlefield, triggering Raphael, dealing 1 damage to an opponent.
  4. 4Ophidian Eye triggers, causing you to draw a card.
  5. 5Repeat from step 2.
The Locust God
+Tandem Lookout
+Raphael, Tough Turtle
#5

The Locust God + Tandem Lookout + Raphael, Tough Turtle

Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature tokens with haste
  1. 1Draw a card.
  2. 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  3. 3The Insect enters the battlefield, triggering Raphael, dealing 1 damage to an opponent.
  4. 4Tandem Lookout triggers, causing you to draw a card.
  5. 5Repeat from step 2.
The Locust God
+Snake Umbra
+Raphael, Tough Turtle
#6

The Locust God + Snake Umbra + Raphael, Tough Turtle

Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature tokens with haste
  1. 1Draw a card.
  2. 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  3. 3The Insect enters the battlefield, triggering Raphael, dealing 1 damage to an opponent.
  4. 4Snake Umbra triggers, causing you to draw a card.
  5. 5Repeat from step 2.
The Locust God
+Keen Sense
+Raphael, Tough Turtle
#7

The Locust God + Keen Sense + Raphael, Tough Turtle

Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite creature tokens with haste
  1. 1Draw a card.
  2. 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  3. 3The Insect enters the battlefield, triggering Raphael, dealing 1 damage to an opponent.
  4. 4Keen Sense triggers, causing you to draw a card.
  5. 5Repeat from step 2.
The Red Terror
+Animation Module
+Ashnod's Altar
+Raphael, Tough Turtle
#8

The Red Terror + Animation Module + Ashnod's Altar + Raphael, Tough Turtle

Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite colorless mana
  1. 1Cause a creature to enter the battlefield under your control.
  2. 2Raphael triggers, dealing 1 damage to target opponent.
  3. 3The Red Terror triggers, putting a +1/+1 counter on itself.
  4. 4Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  5. 5When the Servo enters, Raphael triggers.
  6. 6Holding priority, activate Ashnod's Altar by sacrificing the Servo, adding {C}{C}.
  7. 7Resolve the Raphael trigger, dealing 1 damage to target opponent.
  8. 8Repeat from step 3.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacypaupervintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemypaupercommanderdueltlr
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