Curiosity is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Complete guide
Curiosity is a classic blue enchantment that turns your creatures into engines for card advantage. By attaching this Aura to a creature, you can keep your hand full as long as you can find a way to hit your opponents. Whether it is through a sneaky unblockable attack or a direct damage ability, this card rewards aggression with knowledge.
What Curiosity Does
Curiosity is an Aura that grants a triggered ability to the enchantment itself, not the creature. Whenever the enchanted creature deals damage to an opponent, the controller of Curiosity may draw a card. It is important to note that this triggers on any type of damage, including non-combat damage from abilities. However, the damage must be dealt specifically to an opponent; damaging a planeswalker or a battle will not trigger the effect.
Step-by-Step Resolution
When the enchanted creature deals damage, Curiosity's ability triggers and is put onto the stack. If the creature deals damage to multiple opponents simultaneously (for example, via a 'damage to each opponent' effect), Curiosity triggers once for each opponent damaged. When the trigger resolves, the controller of Curiosity chooses whether or not to draw a card. If you enchant an opponent's creature and that creature attacks a third player (another opponent of yours), you are the one who draws the card, not the creature's owner.
Common Pitfalls
A frequent mistake is assuming Curiosity only works with combat damage. Unlike similar cards like Catlike Curiosity, the original Curiosity triggers on any damage. Another common error involves targets: you do not draw a card if the creature damages you, even if you control the creature, because you are not your own opponent. Furthermore, if the enchanted creature deals 5 damage at once, you only draw one card for 그 event, as the trigger cares about the instance of damage rather than the amount.
When to Play It
Curiosity is best played on creatures that are difficult to block or those that have activated abilities to deal damage directly to players. It provides a low-cost way to maintain momentum in tempo-based decks. Because it only costs one blue mana, it is easy to protect with counterspells or to deploy early in the game to start generating value immediately.
Interaction examples
If you cast Curiosity on a creature, it will trigger whenever that creature deals any damage (like an ability) to an opponent. However, if you use the back side of Mischievous Catgeist (Catlike Curiosity), that enchantment specifically specifies 'combat damage.' This means Curiosity is more flexible, as it could trigger from a creature's activated 'ping' ability, whereas Catlike Curiosity only works during the combat phase.
If you have both Curiosity (enchanting a creature) and Enduring Curiosity on the battlefield, and your creature deals combat damage to an opponent, both cards will trigger. You will draw one card from Curiosity and one card from Enduring Curiosity, totaling two cards. If the creature deals non-combat damage, only the original Curiosity will trigger, as Enduring Curiosity is strictly limited to combat damage.
In a deck using Mystic Remora to tax opponents' spells, Curiosity provides a secondary source of card draw that doesn't rely on your opponent casting spells. While Mystic Remora punishes them for playing noncreature cards, Curiosity rewards you for being proactive with your creatures, creating a situation where the opponent struggles to keep up with your hand size regardless of their actions.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Curiosity
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Curiosity doesn't trigger if the enchanted creature deals damage to a planeswalker or to a battle.
No other card is named in this ruling.
- #2· Wizards of the Coast
You draw one card each time the enchanted creature deals damage to an opponent, no matter how much damage it deals.
No other card is named in this ruling.
- #3· Wizards of the Coast
If you control Curiosity and it's enchanting an opponent's creature, you won't draw a card when that creature deals damage to you. The creature has to deal damage to one of your opponents for the ability to trigger.
No other card is named in this ruling.
- #4· Wizards of the Coast
"You" refers to the controller of Curiosity, which may be different from the controller of the enchanted creature. "An opponent" refers to an opponent of Curiosity's controller.
No other card is named in this ruling.
- #5· Wizards of the Coast
Any damage dealt by the enchanted creature to an opponent will cause Curiosity to trigger, not just combat damage.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Curiosity + Niv-Mizzet, Parun
- 1Draw a card.
- 2Niv-Mizzet trigger, dealing 1 damage to any target opponent.
- 3Curiosity triggers, allowing you to draw a card.
- 4Repeat from step 2.
Niv-Mizzet, the Firemind + Curiosity
- 1Draw a card.
- 2Niv-Mizzet triggers, dealing 1 damage to any target.
- 3Curiosity triggers, allowing you to draw a card.
- 4Repeat from step 2.
Glint-Horn Buccaneer + Curiosity
- 1Proceed to your cleanup step, causing you to discard down to your maximum hand size.
- 2Curiosity triggers for each card discarded this way.
- 3Resolve the first trigger, dealing 1 damage to each opponent.
- 4Curiosity triggers, causing you to draw a card.
- 5Repeat from step 3 for each remaining trigger.
- 6After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size.
- 7Repeat from step 2.
Magmakin Artillerist + Curiosity
- 1During the next cleanup step, discard cards down to your maximum hand size.
- 2Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
- 3Curiosity triggers, causing you to draw a card.
- 4As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
- 5Repeat from step 2.
Brallin, Skyshark Rider + Curiosity
- 1During your cleanup step, discard to your maximum hand size.
- 2Brallin triggers for each card discarded, getting a +1/+1 counter and dealing 1 damage to each opponent.
- 3Curiosity triggers, causing you to draw a card for each damage dealt.
- 4Pass priority, moving to an additional cleanup step.
- 5Repeat until you have no cards left in library or have won the game.
The Locust God + Curiosity + Witty Roastmaster
- 1Draw a card.
- 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- 3The Insect enters the battlefield, triggering Witty Roastmaster, dealing 1 damage to each opponent.
- 4Curiosity triggers, causing you to draw a card.
- 5Repeat from step 2.
The Locust God + Purphoros, God of the Forge + Curiosity
- 1Draw a card.
- 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- 3The Insect enters the battlefield, triggering Purphoros, dealing 2 damage to each opponent.
- 4Curiosity triggers, causing you to draw a card.
- 5Repeat from step 2.
The Locust God + Curiosity + Molten Gatekeeper
- 1Draw a card.
- 2The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- 3The Insect enters the battlefield, triggering Molten Gatekeeper, dealing 1 damage to each opponent.
- 4Curiosity triggers, causing you to draw a card.
- 5Repeat from step 2.
Interactions with other cards
These cards' text mentions Curiosity.

Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Whenever this creature deals combat damage to a player, draw a card. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Legal formats
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Meta decks with Curiosity
No archived Top 8 deck with this card yet.



Mystic Remora








