Glint-Horn Buccaneer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Haste Whenever you discard a card, this creature deals 1 damage to each opponent., Discard a card: Draw a card. Activate only if this creature is attacking.
Complete guide
Set sail for damage with Glint-Horn Buccaneer, a Minotaur Pirate that turns every discarded card into a volley of fire against your opponents. This aggressive creature combines card selection with a relentless drain effect that punishes the table for your looting effects. Whether you are discarding to its own ability or overdrawing your hand, the Buccaneer ensures your opponents feel the sting of every discarded thought.
A Fleet of Triggers
Glint-Horn Buccaneer features a triggered ability that fires whenever you discard a card. This includes discarding to satisfy a cost, discarding due to an effect, or even discarding down to your maximum hand size during your cleanup step. In multiplayer formats like Two-Headed Giant, this ability is especially potent as it triggers once but affects each opponent individually, dealing 1 damage to each.
Navigating the Attack Phase
To use the Buccaneer's activated ability, it must be currently 'attacking.' This state begins the moment you declare it as an attacker and lasts until the end of combat. You cannot activate this ability before attackers are declared or after the combat phase has ended. Because the damage comes from a triggered ability, you must have an external method to discard cards if you aren't attacking, or use its built-in '{1}{R}, Discard a card' engine while it is in the red zone.
Common Missteps
A common mistake is assuming the middle ability allows you to discard cards at will. It does not; it is a reactive trigger that requires a separate cost or effect to initiate the discard. Additionally, remember that while the Buccaneer has Haste and can attack immediately, you cannot activate its draw ability unless it has specifically been declared as an attacker or put onto the battlefield attacking.
Interaction examples
If Roaming Throne enters the battlefield with 'Pirate' chosen as the creature type, it will interact with Glint-Horn Buccaneer's triggered ability. When you discard a card, the Buccaneer's ability triggers. Because it is a triggered ability of a Pirate you control, Roaming Throne causes it to trigger an additional time, dealing a total of 2 damage to each opponent for every single card discarded.
If you have both creatures on the battlefield and Glint-Horn Buccaneer attacks, you can pay {1}{R} and discard a card to draw a card. This triggers the Buccaneer to deal 1 damage to each opponent. If your Solemn Simulacrum later dies in combat, you may draw a card. If that draw causes you to exceed your hand size and you discard at the end of the turn, the Buccaneer will trigger again, dealing more damage during your cleanup step.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Glint-Horn Buccaneer
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The middle ability of Glint-Horn Buccaneer is a triggered ability, not an activated ability. It doesn’t allow you to discard a card whenever you want; rather, you need some other way of discarding a card, such as by activating its last ability.
No other card is named in this ruling.
- #2· Wizards of the Coast
In a Two-Headed Giant game, Glint-Horn Buccaneer’s triggered ability causes the opposing team to be dealt 1 damage twice.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer
- 1Declare Glint-Horn Buccaneer as an attacker.
- 2Holding priority, activate Glint-Horn Buccaneer by paying
and discarding a card.
- 3Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent.
- 4Malcolm triggers, creating a Treasure token for each opponent dealt damage this way.
- 5Resolve the Glint-Horn Buccaneer ability, causing you to draw a card.
- 6Activate two Treasures by tapping and sacrificing them, adding
.
- 7Repeat from step 2.
Glint-Horn Buccaneer + Curiosity
- 1Proceed to your cleanup step, causing you to discard down to your maximum hand size.
- 2Curiosity triggers for each card discarded this way.
- 3Resolve the first trigger, dealing 1 damage to each opponent.
- 4Curiosity triggers, causing you to draw a card.
- 5Repeat from step 3 for each remaining trigger.
- 6After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size.
- 7Repeat from step 2.
Glint-Horn Buccaneer + Tandem Lookout
- 1Proceed to your cleanup step, causing you to discard down to your maximum hand size.
- 2Glint-Horn Buccaneer triggers for each card discarded this way.
- 3Resolve the first trigger, dealing 1 damage to each opponent.
- 4Glint-Horn Buccaneer triggers, causing you to draw a card.
- 5Repeat from step 3 for each remaining trigger.
- 6After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size.
- 7Repeat from step 2.
Glint-Horn Buccaneer + Ophidian Eye
- 1Proceed to your cleanup step, causing you to discard down to your maximum hand size.
- 2Glint-Horn Buccaneer triggers for each card discarded this way.
- 3Resolve the first trigger, dealing 1 damage to each opponent.
- 4Ophidian Eye triggers, causing you to draw a card.
- 5Repeat from step 3 for each remaining trigger.
- 6After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size.
- 7Repeat from step 2.
Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer
- 1Proceed to your cleanup step, causing you to discard down to your maximum hand size.
- 2Glint-Horn Buccaneer triggers for each card discarded this way.
- 3Resolve the first Glint-Horn Buccaneer trigger, dealing 1 damage to each opponent.
- 4Kefka triggers, causing you to draw a card for each opponent that lost life.
- 5Repeat from step 3 as needed for all remaining Glint-Horn Buccaneer triggers.
- 6Once all players have passed priority and the stack is empty, you will still be in your cleanup step, and will discard down to your maximum hand size.
- 7Repeat from step 2.
Glint-Horn Buccaneer + Keen Sense
- 1Proceed to your cleanup step, causing you to discard down to your maximum hand size.
- 2Glint-Horn Buccaneer triggers for each card discarded this way.
- 3Resolve the first trigger, dealing 1 damage to each opponent.
- 4Keen Sense triggers, causing you to draw a card.
- 5Repeat from step 3 for each remaining trigger.
- 6After all players pass priority, another cleanup step occurs, causing you to discard down to your maximum hand size.
- 7Repeat from step 2.
Glint-Horn Buccaneer + Ghostly Pilferer + Tandem Lookout
- 1Activate Ghostly Pilferer by discarding a card.
- 2Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent.
- 3Tandem Lookout triggers for each opponent dealt damage.
- 4Resolve one trigger, causing you to draw a card.
- 5Holding priority, repeat.
- 6Repeat.
Glint-Horn Buccaneer + Ghostly Pilferer + Ophidian Eye
- 1Activate Ghostly Pilferer by discarding a card.
- 2Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent.
- 3Ophidian Eye triggers for each opponent dealt damage.
- 4Resolve one trigger, causing you to draw a card.
- 5Holding priority, repeat.
- 6Repeat.
Legal formats
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Meta decks with Glint-Horn Buccaneer
No archived Top 8 deck with this card yet.



Roaming Throne
Solemn Simulacrum




