Raving Dead is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Deathtouch At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able. Whenever this creature deals combat damage to a player, that player loses half their life, rounded down.
How it works : Raving Dead
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Raving Dead must attack the chosen player if able, not a planeswalker controlled by that player.
No other card is named in this ruling.
- #2· Wizards of the Coast
If, as attackers are declared, Raving Dead is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under your control continuously since your turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having Raving Dead attack the chosen player, you aren't forced to pay that cost, so it doesn't have to attack that player in that case either.
No other card is named in this ruling.
- #3· Wizards of the Coast
If Raving Dead can't attack the chosen player for one of the above reasons but it can still attack elsewhere, you may choose to have it attack another player, attack a planeswalker, or not attack at all.
No other card is named in this ruling.
- #4· Wizards of the Coast
If your turn has multiple combat phases, Raving Dead's ability triggers at the beginning of each of them. Ignore any choices made during previous combat phases that turn.
No other card is named in this ruling.
- #5· Wizards of the Coast
The last ability triggers and resolves after combat damage has been dealt. For example, if an opponent has 17 life and Raving Dead deals 2 combat damage to them, they will end up at 8 life.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Raving Dead + Wound Reflection
- 1Deal combat damage to an opponent with Raving Dead.
- 2Raving Dead triggers, causing the opponent to lose half their life total, rounded up.
- 3At the beginning of your end step, Wound Reflection triggers, causing the opponent to lose life equal to the life they lost this turn.
- 4The opponent loses the game due to having zero or less life.
Raving Dead + Archfiend of Despair
- 1Deal combat damage to an opponent with Raving Dead.
- 2Raving Dead triggers, causing the opponent to lose half their life total, rounded up.
- 3At the beginning of your end step, Archfiend of Despair triggers, causing the opponent to lose life equal to the life they lost this turn.
- 4The opponent loses the game due to having zero or less life.
Raving Dead + Warlock Class
- 1Deal combat damage to an opponent with Raving Dead.
- 2Raving Dead triggers, causing the opponent to lose half their life total, rounded up.
- 3At the beginning of your end step, Warlock Class triggers, causing the opponent to lose life equal to the life they lost this turn.
- 4The opponent loses the game due to having zero or less life.
Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant + Raving Dead
- 1Deal combat damage to an opponent with Raving Dead.
- 2Raving Dead triggers, causing the opponent to lose half their life total, rounded up.
- 3At the beginning of your end step, Blitzwing triggers, causing the opponent to lose life equal to the life they lost this turn.
- 4The opponent loses the game due to having zero or less life.
Astarion, the Decadent + Raving Dead
- 1Deal combat damage to an opponent with Raving Dead.
- 2Raving Dead triggers, causing the opponent to lose half their life total, rounded up.
- 3At the beginning of your end step, Astarion triggers, causing the opponent to lose life equal to the life they lost this turn.
- 4The opponent loses the game due to having zero or less life.
Legal formats
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Meta decks with Raving Dead
No archived Top 8 deck with this card yet.








