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Rules guide · Legendary Artifact Creature

Reaper KingHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Shadowmoor· May 2, 2008
Carte Magic Reaper King

Reaper King is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters, destroy target permanent.

How it works : Reaper King

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If an effect reduces the cost to cast a spell by an amount of generic mana, it applies to a monocolored hybrid spell only if you've chosen a method of paying for it that includes generic mana.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    A card with a monocolored hybrid mana symbol in its mana cost is each of the colors that appears in its mana cost, regardless of what mana was spent to cast it. Thus, Reaper King is all colors even if you spend ten colorless mana to cast it.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    A card with monocolored hybrid mana symbols in its mana cost has a mana value equal to the highest possible cost it could be cast for. Its mana value never changes. Thus, Reaper King has a mana value of 10, even if you spend {W}{U}{B}{R}{G} to cast it.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If a cost includes more than one monocolored hybrid mana symbol, you can choose a different way to pay for each symbol. For example, you can pay for Reaper King by spending one mana of each color, {2} and one mana each of four different colors, {4} and one mana each of three different colors, {6} and one mana each of two different colors, {8} and one mana of any color, or {10}.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Reaper King
+Wingrattle Scarecrow
+Metallic Mimic
#1

Reaper King + Wingrattle Scarecrow + Metallic Mimic

Infinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Cast Wingrattle Scarecrow by paying {3}.
  2. 2Wingrattle Scarecrow enters the battlefield with a +1/+1 counter on it due to Metallic Mimic.
  3. 3Reaper King triggers, destroying Wingrattle Scarecrow.
  4. 4Wingrattle Scarecrow dies, triggering its persist ability, returning it to the battlefield with no -1/-1 counters due to Metallic Mimic.
  5. 5Repeat from step 3.
Reaper King
+Rattleblaze Scarecrow
+Metallic Mimic
#2

Reaper King + Rattleblaze Scarecrow + Metallic Mimic

Infinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Cast Rattleblaze Scarecrow by paying {6}.
  2. 2Rattleblaze Scarecrow enters the battlefield with a +1/+1 counter on it due to Metallic Mimic.
  3. 3Reaper King triggers, destroying Rattleblaze Scarecrow.
  4. 4Rattleblaze Scarecrow dies, triggering its persist ability, returning it to the battlefield with no -1/-1 counters due to Metallic Mimic.
  5. 5Repeat from step 3.
Reaper King
+Wingrattle Scarecrow
+Solemnity
#3

Reaper King + Wingrattle Scarecrow + Solemnity

Infinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Cast Wingrattle Scarecrow by paying {3}.
  2. 2Wingrattle Scarecrow enters the battlefield, triggering Reaper King, destroying Wingrattle Scarecrow.
  3. 3Wingrattle Scarecrow dies, triggering its persist ability, returning it to the battlefield with no -1/-1 counters due to Solemnity.
  4. 4Repeat from step 3.
Reaper King
+Wingrattle Scarecrow
+Melira, Sylvok Outcast
#4

Reaper King + Wingrattle Scarecrow + Melira, Sylvok Outcast

Infinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Cast Wingrattle Scarecrow by paying {3}.
  2. 2Wingrattle Scarecrow enters the battlefield, triggering Reaper King, destroying Wingrattle Scarecrow.
  3. 3Wingrattle Scarecrow dies, triggering its persist ability, returning it to the battlefield with no -1/-1 counters due to Melira.
  4. 4Repeat from step 3.
Reaper King
+Rattleblaze Scarecrow
+Solemnity
#5

Reaper King + Rattleblaze Scarecrow + Solemnity

Infinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Cast Rattleblaze Scarecrow by paying {6}.
  2. 2Rattleblaze Scarecrow enters the battlefield, triggering Reaper King, destroying Rattleblaze Scarecrow.
  3. 3Rattleblaze Scarecrow dies, triggering its persist ability, returning it to the battlefield with no -1/-1 counters due to Solemnity.
  4. 4Repeat from step 3.
Reaper King
+Rattleblaze Scarecrow
+Melira, Sylvok Outcast
#6

Reaper King + Rattleblaze Scarecrow + Melira, Sylvok Outcast

Infinite death triggersInfinite creature ETBInfinite creature LTB
  1. 1Cast Rattleblaze Scarecrow by paying {6}.
  2. 2Rattleblaze Scarecrow enters the battlefield, triggering Reaper King, destroying Rattleblaze Scarecrow.
  3. 3Rattleblaze Scarecrow dies, triggering its persist ability, returning it to the battlefield with no -1/-1 counters due to Melira.
  4. 4Repeat from step 3.
Reaper King
+Overseer of the Damned
+Maskwood Nexus
#7

Reaper King + Overseer of the Damned + Maskwood Nexus

Destroy all nontoken creatures opponents control whenever a creature enters the battlefield under your controlLock
  1. 1Cause a creature to enter the battlefield.
  2. 2Reaper King triggers, destroying target nontoken creature an opponent controls.
  3. 3The creature dies, triggering Overseer of the Damned, creating a 2/2 Zombie creature token.
  4. 4The Zombie enters the battlefield as a Scarecrow due to Maskwood Nexus, triggering Reaper King, destroying target nontoken creature an opponent controls.
  5. 5Repeat from step 3.
  6. 6This loop will also repeat whenever another creature enters the battlefield under your control.
Reaper King
+Overseer of the Damned
+Arcane Adaptation
#8

Reaper King + Overseer of the Damned + Arcane Adaptation

Destroy all nontoken creatures opponents control whenever a creature enters the battlefield under your controlLock
  1. 1Cause a creature to enter the battlefield.
  2. 2Reaper King triggers, destroying target nontoken creature an opponent controls.
  3. 3The creature dies, triggering Overseer of the Damned, creating a 2/2 Zombie creature token.
  4. 4The Zombie enters the battlefield as a Scarecrow due to Arcane Adaptation, triggering Reaper King, destroying target nontoken creature an opponent controls.
  5. 5Repeat from step 3.
  6. 6This loop will also repeat whenever another creature enters the battlefield under your control.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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Meta decks with Reaper King

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