Refresh is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Regenerate target creature. Draw a card.
Complete guide
Refresh is a versatile green instant that provides a safety net for your most important creatures while keeping your hand full. By applying a regeneration shield, you can ensure your board state remains intact through combat or targeted removal.
What Refresh Does
Refresh creates a replacement effect known as a 'regeneration shield' on a target creature. This shield lasts until the end of the current turn and will be consumed the next time that creature would be destroyed. Additionally, the spell allows you to draw a card as it resolves, regardless of whether the shield is actually used later.
Step-by-Step Resolution
When you cast Refresh, you choose a target creature. As the spell resolves, the target gains the regeneration shield and you immediately draw a card. If the creature is later dealt lethal damage or affected by a 'destroy' effect, the shield is used: the creature is not destroyed, all damage is removed from it, it becomes tapped, and if it was in combat, it is removed from combat.
Common Mistakes
A common misconception is that Refresh can save a creature that has already been destroyed or placed in the graveyard; it must be cast before the destruction event occurs. Also, note that regeneration does not work against effects that reduce a creature's toughness to zero or less, nor does it stop 'sacrifice' effects. Finally, if the target creature becomes illegal before Refresh resolves, the entire spell is flicked—meaning you will not draw a card.
When to Play It
Refresh is best used reactively. Cast it in response to an opponent's removal spell or during the declare blockers step to ensure your creature survives a trade. Because it draws a card, it is rarely a 'dead' card in hand, as you can even cast it on an opponent's turn just to cycle through your deck if needed.
Interaction examples
Step 1: Your opponent casts Beast Within targeting your favorite creature. Step 2: In response, you cast Refresh targeting that same creature. Step 3: Refresh resolves, giving the creature a shield and drawing you a card. Step 4: Beast Within attempts to destroy the creature. The regeneration shield is consumed: the creature survives, becomes tapped, and your opponent still receives their 3/3 Beast token.
Step 1: You cast Heroic Intervention to give your team indestructible. Step 2: You also cast Refresh on a specific creature. While both effects prevent destruction, they function differently. If a destruction effect occurs, indestructible prevents it without any cost. If the creature lost indestructible (via a different spell), the Refresh shield would then stand as the secondary line of defense.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Refresh
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Legal formats
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Meta decks with Refresh
No archived Top 8 deck with this card yet.



Beast Within
Heroic Intervention