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Rules guide · Sorcery

Reforge the SoulHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Innistrad Remastered· January 24, 2025
Carte Magic Reforge the Soul

Reforge the Soul is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Complete guide

Reforge the Soul is a powerful wheel effect that can completely shift the momentum of a game for a fraction of its mana cost. Whether you are looking to refill your hand or disrupt an opponent's carefully sculpted plans, this sorcery is a staple for red mages. Understanding the Miracle timing is key to maximizing its efficiency.

Harnessing the Miracle

Reforge the Soul features the Miracle keyword, allowing you to cast it for only {1}{R} if it is the first card you draw in a turn. When you draw it, you must reveal it immediately before it touches the other cards in your hand. This triggers a special ability that stays on the stack, allowing you to pay the Miracle cost and cast the spell right then, even if it is not your turn or a time you could normally cast a sorcery.

Step-by-Step Resolution

Once the spell begins to resolve, the process is straightforward but mandatory for all players. First, every player simultaneously discards their entire hand into their graveyard. Even if a player has zero cards, they are still considered to have 'discarded their hand.' Next, starting with the active player and proceeding in turn order, each player draws exactly seven cards. Any abilities that trigger on discarding or drawing will wait until the spell has finished resolving to be put onto the stack.

Strategic Timing

Because this card forces all players to discard, it is best used when your hand is empty or contains low-value cards, while your opponents have many cards. Using it during an opponent's turn via a Miracle draw can be devastating, as it may force them to discard a hand they just spent their turn setting up. Remember that if you draw this as your first card during an opponent's draw step or via an instant-speed draw spell, you can still cast it for its Miracle cost.

Common Pitfalls

The most common mistake is adding the card to your hand before revealing it. Once Reforge the Soul touches the other cards in your hand, you lose the chance to cast it for its Miracle cost. Additionally, remember that you cannot choose to discard only some cards; it is an all-or-nothing effect. If you have no cards in your library to draw, you will lose the game the next time state-based actions are checked.

Interaction examples

Fueling the Fire

If you are low on resources, you can cast Mana Geyser to generate a massive amount of red mana based on your opponents' tapped lands. You can then use a portion of that mana to cast Reforge the Soul at its standard cost, discarding your empty hand and drawing seven new cards to spend the rest of your mana on.

Digging for the Finisher

During your draw step, you reveal Reforge the Soul as your first draw of the turn. You pay {1}{R} to cast it via Miracle. You discard your hand and draw seven new cards, one of which is Chandra's Ignition. Since you cast the wheel for so little mana, you now have the remaining mana and the fresh cards needed to cast the Ignition and clear the board.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Reforge the Soul

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

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Popular combos

Real combos played by the community, sorted by popularity.

Smothering Tithe
+Underworld Breach
+Reforge the Soul
#1

Smothering Tithe + Underworld Breach + Reforge the Soul

Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored mana
  1. 1Cast Reforge the Soul from your graveyard for its escape cost by paying {3}{R}{R} and exiling three cards from your graveyard, causing each player to discard their hand and draw seven cards.
  2. 2Smothering Tithe triggers for each card drawn by your opponents, creating that many Treasure tokens.
  3. 3Activate five of the Treasure tokens by tapping and sacrificing them, adding {3}{R}{R}.
  4. 4Repeat.
Hullbreacher
+Underworld Breach
+Reforge the Soul
#2

Hullbreacher + Underworld Breach + Reforge the Soul

Infinite card drawInfinite draw triggersInfinite lootingNear-infinite colored mana
  1. 1Cast Reforge the Soul from your graveyard for its escape cost by paying {3}{R}{R} and exiling three other cards from your graveyard, causing each player to discard their hand, then causing you to draw seven cards, then create seven Treasure artifact tokens for each opponent you have.
  2. 2Activate five Treasures by tapping and sacrificing them, adding {3}{R}{R}.
  3. 3Repeat.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduel
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