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Rules guide · Sorcery

Relive the PastHow it works & interactions with other cards

By the ManaCount desk· 3 min read· Murders at Karlov Manor· February 9, 2024
Carte Magic Relive the Past

Relive the Past is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.

How it works : Relive the Past

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    An artifact creature, land creature, or enchantment creature returned this way will be a 5/5 creature and will be an Elemental in addition to its other creature types.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    An Equipment without reconfigure that's also a creature can't be attached to anything. You can activate its equip ability, but it won't become attached.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If another effect causes one of the returned permanents to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 5/5. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will remain a 5/5 creature if you crew it.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

All Will Be One
+Archangel of Thune
+Relive the Past
#1

All Will Be One + Archangel of Thune + Relive the Past

Infinite damageInfinite lifegain triggersInfinite lifegainInfinite +1/+1 counters on creatures you control
  1. 1Cast Relive the Past by paying {5}{G}{W}, returning All Will Be One from your graveyard to the battlefield as a creature.
  2. 2Give All Will Be One lifelink.
  3. 3Gain life in any way.
  4. 4Archangel of Thune triggers, putting a +1/+1 counter on each creature you control.
  5. 5All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain at least 1 life.
  6. 6Repeat from step 4.
03

Legal formats

standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerstandardbrawlbrawlcompetitivebrawlduel
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Meta decks with Relive the Past

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Official source