Renata, Called to the Hunt is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Renata's power is equal to your devotion to green. (Eachin the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters with an additional +1/+1 counter on it.
Complete guide
Renata, Called to the Hunt is a powerhouse from the Theros Beyond Death set that embodies the strength of your forest-dwelling army. As a Demigod, she scales her power based on your devotion to green while ensuring every new recruit arrives stronger than before. Understanding how she tracks your mana symbols and modifies incoming creatures is key to mastering her hunt.
Devotion and Power
Renata's power is defined by a characteristic-defining ability that functions in all zones, including your library and graveyard. It counts every green mana symbol in the mana costs of permanents you control. Note that generic mana, colorless symbols, and mana symbols in text boxes do not count; only the symbols in the top right corner of your permanents contribute to this total.
The Strength of the Hunt
Renata's second ability is a replacement effect that modifies how other creatures enter the battlefield. Because it says 'enters with,' there is no triggered ability that goes on the stack; the creature simply arrives with the counter already on it. This means opponents cannot respond to the placement of the counter once the creature begins to resolve and enter the battlefield.
Timing and Simultaneous Entries
It is important to remember that Renata must already be on the battlefield to apply her bonus to other creatures. If Renata enters the battlefield at the exact same time as another creature—due to a spell like Collected Company—that other creature will not receive a +1/+1 counter because Renata's replacement effect wasn't active until after the entry occurred.
Common Mistakes
Players often forget that Renata herself does not get a +1/+1 counter from her own ability, as it specifies 'each other creature.' Additionally, keep in mind that if Renata's power is checked while she is in the graveyard, you still count the green mana symbols among permanents you currently control on the battlefield.
Interaction examples
With Renata on the battlefield, you cast Eternal Witness. As Eternal Witness resolves, Renata's replacement effect applies. Eternal Witness enters the battlefield as a 3/2 creature because it receives an additional +1/+1 counter. Then, the Witness's triggered ability to return a card from your graveyard to your hand is put onto the stack.
If you control Renata and play Solemn Simulacrum, the Golem enters with a +1/+1 counter, making it a 3/3. Even though Solemn Simulacrum is colorless and does not increase your devotion to green, it still benefits from Renata's ability to strengthen your forces.
If you control Renata, Called to the Hunt (which has two green symbols in its cost) and Eternal Witness (which has one), your devotion to green is three. Renata's power will be 3. If the Eternal Witness is destroyed, your devotion drops to two, and Renata's power immediately changes to 2.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Renata, Called to the Hunt
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The ability that defines Renata's power works in all zones, not just the battlefield.
No other card is named in this ruling.
- #2· Wizards of the Coast
If a creature you control would normally enter the battlefield with no +1/+1 counters on it, Renata's second ability causes it to enter the battlefield with a +1/+1 counter on it.
No other card is named in this ruling.
- #3· Wizards of the Coast
A creature entering the battlefield at the same time as Renata won't get an additional +1/+1 counter.
No other card is named in this ruling.
- #4· Wizards of the Coast
Colorless and generic mana symbols (
,
,
,
,
, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
No other card is named in this ruling.
- #5· Wizards of the Coast
Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
No other card is named in this ruling.
- #6· Wizards of the Coast
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
No other card is named in this ruling.
- #7· Wizards of the Coast
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
No other card is named in this ruling.
- #8· Wizards of the Coast
If you put an Aura on an opponent's permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Ashnod's Altar + Renata, Called to the Hunt
- 1Activate Ashnod's Altar by sacrificing the persist creature.
- 2When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Renata.
- 3Repeat.
Viscera Seer + Renata, Called to the Hunt
- 1Activate Viscera Seer by sacrificing the persist creature.
- 2When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Renata
- 3Resolve the Viscera Seer ability.
- 4Repeat
Phyrexian Altar + Renata, Called to the Hunt
- 1Activate Phyrexian Altar by sacrificing the persist creature.
- 2When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Renata.
- 3Repeat.
Yahenni, Undying Partisan + Renata, Called to the Hunt
- 1Activate Yahenni by sacrificing the persist creature.
- 2When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Renata
- 3Resolve the Yahenni ability.
- 4Repeat
Carrion Feeder + Renata, Called to the Hunt
- 1Activate Carrion Feeder by sacrificing the persist creature.
- 2When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Renata
- 3Resolve the Carrion Feeder ability.
- 4Repeat
Renata, Called to the Hunt + Aerie Ouphes
- 1Activate Aerie Ouphes by sacrificing it, targeting any creature with flying.
- 2When Aerie Ouphes dies, its persist ability triggers, returning it from your graveyard to the battlefield with no -1/-1 counter on it due to Renata.
- 3Holding priority, repeat from step 1.
- 4Resolve all Aerie Ouphes abilities, dealing infinite damage to the targeted creature(s).
Altar of Dementia + Renata, Called to the Hunt
- 1Activate Altar of Dementia by sacrificing the persist creature.
- 2When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Renata
- 3Resolve the Altar of Dementia ability.
- 4Repeat
Goblin Bombardment + Renata, Called to the Hunt
- 1Activate Goblin Bombardment by sacrificing the persist creature.
- 2When the persist creature dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Renata
- 3Resolve the Goblin Bombardment ability.
- 4Repeat
Legal formats
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Meta decks with Renata, Called to the Hunt
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Eternal Witness
Solemn Simulacrum






