Sanctum of All is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle. If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Complete guide
Sanctum of All is the ultimate centerpiece for any Shrine-themed deck, acting as both a reliable recruiter and a powerful amplifier for your legendary enchantments. By providing consistent access to your library and doubling your Shrine triggers, it turns a collection of quiet enchantments into an unstoppable force. Whether you are searching for missing pieces or overwhelming opponents with repeated effects, this card is the heart of the Shrine strategy.
Shrine Recruitment and Doubling
Sanctum of All has two distinct roles. First, during every upkeep, it allows you to search your library or graveyard for any Shrine card and put it directly onto the battlefield. Second, it serves as a static amplifier; if you control six or more Shrines, every other Shrine you control will trigger its 'whenever' or 'at' abilities an additional time. Note that this doubling effect only applies to triggered abilities, not activated abilities or replacement effects.
Step-by-Step Upkeep Resolution
When your upkeep begins, Sanctum of All's first ability is put onto the stack. When the ability resolves, you choose whether to search your library, your graveyard, or both. You select one Shrine card and put it onto the battlefield. If you searched your library at all during this process, you must shuffle it. Because the 'beginning of upkeep' window has already passed by the time the new Shrine enters, any upkeep-triggered abilities on the new Shrine will not trigger until your next turn.
Common Mistakes
A frequent error is trying to double the ability of Sanctum of All itself; the card explicitly states it only doubles the triggered abilities of 'another' Shrine. Additionally, players sometimes forget the six-Shrine requirement. If a triggered ability triggers while you have five Shrines, and you gain a sixth Shrine in response, the ability does not retroactively trigger again. You must control six Shrines at the exact moment the other Shrine's trigger condition is met.
When to Play Sanctum of All
This card is best played when you have already established a small board of Shrines to protect yourself, as its five-color mana cost makes it a significant investment. Once it is on the battlefield, prioritize searching for Shrines that provide card draw or mana to ensure you hit the six-Shrine threshold as quickly as possible to unlock the doubling effect.
Interaction examples
During your upkeep, if an opponent destroyed one of your Shrines earlier in the game, you can use Sanctum of All to return that specific Shrine from your graveyard to the battlefield instead of searching your library.
If you control six Shrines and Smothering Tithe, and an opponent draws a card, Smothering Tithe only triggers once. Even though Sanctum of All is a powerful doubler, its effect is strictly limited to cards with the 'Shrine' subtype.
If a Shrine you control triggers an ability that creates a token while you control six Shrines, Sanctum of All causes that ability to trigger twice. Doubling Season, which is a replacement effect and not a triggered ability, will then double the tokens created by each of those two individual triggers.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Sanctum of All
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If the Shrine you put onto the battlefield with Sanctum of All's first ability during your upkeep has an ability that triggers at the beginning of your upkeep, it won't trigger during that upkeep.
No other card is named in this ruling.
- #2· Wizards of the Coast
Triggered abilities use the word “when,” “whenever,” or “at.” They're often written as “[Trigger condition], [effect].” Replacement effects, using “instead” or “as,” aren't affected. Activated abilities (written as “Cost: Effect”) of Shrines you control are also not affected.
No other card is named in this ruling.
Legal formats
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Meta decks with Sanctum of All
No archived Top 8 deck with this card yet.



Smothering Tithe
Doubling Season