Sandman, Shifting Scoundrel is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Sandman's power and toughness are each equal to the number of lands you control. Sandman can't be blocked by creatures with power 2 or less.: Return this card and target land card from your graveyard to the battlefield tapped.
How it works : Sandman, Shifting Scoundrel
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Sandman's first ability works in all zones, not only the battlefield.
No other card is named in this ruling.
- #2· Wizards of the Coast
Sandman's second ability applies only at the time blockers are declared. For example, if Sandman is blocked by a creature with 4 power, and then an effect gives that creature -3/-0, it won't stop blocking Sandman.
No other card is named in this ruling.
02
Legal formats
standardfuturehistorictimelessgladiatorpioneermodernlegacyvintagecommanderoathbreakerstandardbrawlbrawlcompetitivebrawlalchemydueltlr
Commentaires
- Sois le premier à commenter cette carte.
Read next
Meta decks with Sandman, Shifting Scoundrel
No archived Top 8 deck with this card yet.




