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Rules guide · Sorcery

Savage OrderHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Jurassic World Collection· November 17, 2023
Carte Magic Savage Order

Savage Order is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

As an additional cost to cast this spell, sacrifice a creature with power 4 or greater. Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.

Complete guide

Savage Order is a powerful sorcery that allows you to trade a formidable creature for a prehistoric powerhouse from your library. This spell not only cheats a Dinosaur into play but also ensures your new threat stays on the board through your opponent's next turn. By sacrificing a creature with power 4 or greater, you set the stage for a truly primal assault.

Primal Requirements

To cast Savage Order, you must satisfy an additional cost: sacrificing a creature with at least 4 power. This power check happens as you cast the spell, meaning the creature must already have that power on the battlefield. Because this is a cost, your opponent cannot respond to the sacrifice to stop the spell from being cast; once you announce Savage Order and pay its costs, the creature is already in the graveyard.

Resolving the Hunt

When Savage Order resolves, you search your library for any Dinosaur creature card. You put that card directly onto the battlefield and then shuffle your library. The chosen Dinosaur gains indestructible until your next turn. This protection persists even if Savage Order is somehow removed from the stack after the creature enters, or if the creature loses its other abilities later.

Timing and Protection

A common mistake is forgetting that the indestructible keyword lasts until your next turn. This means the Dinosaur is protected during your current turn and throughout all phases of your opponent's intervening turn. Note that you must have a valid sacrifice target to even begin casting this spell; you cannot cast it with an empty board or only small creatures.

Strategic Value

This spell is best used to swap a mid-game creature for a game-ending Dinosaur. Since it puts the creature directly onto the battlefield, it bypasses high mana costs and counterspells that specifically target creature spells. It is an excellent tool for finding silver-bullet Dinosaurs that can handle specific board threats while remaining immune to most removal spells for a full round of play.

Interaction examples

Setting the Stage

In the early game, you cast Cultivate to accelerate your mana and ensure you reach the four mana required for Savage Order. Once you have a creature with power 4 or greater on the battlefield, you can use that mana to cast Savage Order, trading your current threat for a massive Dinosaur from your library.

Mana Fixing for the Apex

You use Kodama's Reach to pull basic lands from your library, ensuring you have the double green mana required for Savage Order's cost. With the extra lands on the battlefield, you can cast a high-power creature earlier, which then serves as the necessary sacrifice to resolve Savage Order and fetch your indestructible Dinosaur.

The Solo Hunt

If you control a creature like a 4/4 beast, you cast Savage Order by sacrificing that beast as a cost. You search your library for a Dinosaur, such as a Ghalta, Primal Hunger, and put it onto the battlefield. Even if your opponent tries to use a destruction spell on Ghalta immediately, the indestructible effect granted by Savage Order keeps your Dinosaur safe until your next turn.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Savage Order

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Apex Altisaur
+Wrathful Raptors
+Savage Order
#1

Apex Altisaur + Wrathful Raptors + Savage Order

Destroy all creatures opponents controlNear-infinite damage
  1. 1Cast Savage Order by paying {2}{G}{G} and sacrificing a creature with power 4 or greater excluding Wrathful Raptors, searching your library for Apex Altisaur, putting it onto the battlefield and giving it indestructible until your next turn.
  2. 2When Apex Altisaur enters, its first ability triggers, causing it to fight a creature you don't control.
  3. 3If the opposing creature dealt damage to Apex Altisaur, Apex Altisaur's second ability and Wrathful Raptors trigger.
  4. 4Resolve the Wrathful Raptors trigger, dealing damage to any opponent.
  5. 5Resolve the Apex Altisaur trigger, causing it to fight a creature you don't control.
  6. 6Repeat from step 3 until your opponents control no creatures. If they happen to control an indestructible creature with power above 0, this loop can be done infinitely.
03

Legal formats

legacyvintagecommanderoathbreakerduel
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Meta decks with Savage Order

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Official source