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Scroll ThiefHow it works & interactions with other cards

By the ManaCount desk· 2 min read· Duel Decks: Merfolk vs. Goblins· October 24, 2017
Carte Magic Scroll Thief

Scroll Thief is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Whenever this creature deals combat damage to a player, draw a card.

Complete guide

Scroll Thief is a classic blue utility creature that rewards you for sneaking past your opponent's defenses. This Merfolk Rogue turns every successful hit into card advantage, ensuring your hand remains full as long as it stays on the offensive.

How the Ability Triggers

The ability of Scroll Thief is a triggered ability that looks for a specific event: combat damage being dealt to a player. This means the creature must not be blocked, or it must have an ability like trample that allows some damage to carry over to the opponent. Note that this only triggers on combat damage; other forms of damage or damage dealt to planeswalkers or battles will not cause you to draw a card.

Resolution and Requirements

Once the combat damage step occurs and Scroll Thief successfully deals damage to a player, the ability goes on the stack. According to the official rulings, this ability is mandatory. Even if you have very few cards left in your library, you must draw a card when the ability resolves. Additionally, the amount of damage dealt does not matter; whether Scroll Thief deals one damage or ten, the ability triggers exactly once per combat damage step.

Strategic Timing

Because the draw happens during the combat damage step, the card you draw will usually be available to you during your second main phase. This makes Scroll Thief an excellent lead-in to further plays, as it can help you find land drops or additional spells to cast after combat.

Interaction examples

Doubling Your Knowledge

If you have Roaming Throne on the battlefield with 'Merfolk' or 'Rogue' chosen as the creature type, Scroll Thief's ability will trigger an additional time. When Scroll Thief deals combat damage to a player, you will put two draw triggers on the stack instead of one, allowing you to draw two cards total.

Bypassing Blockers

In a scenario where your opponent has a Solemn Simulacrum to block with, Scroll Thief will deal its combat damage to the creature instead of the player. Because the damage was not dealt to a player, the draw ability does not trigger. You must find a way to make Scroll Thief unblockable or remove the Solemn Simulacrum to get your card draw.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Scroll Thief

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    The ability triggers just once each time Scroll Thief deals combat damage to a player, regardless of how much damage it deals.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The ability is mandatory. You must draw a card when it resolves.

    No other card is named in this ruling.

02

Legal formats

pioneermodernlegacypaupervintagecommanderoathbreakerpaupercommanderduelpredhtlr
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Meta decks with Scroll Thief

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