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Securitron SquadronHow it works & interactions with other cards

By the ManaCount desk· 5 min read· Fallout· March 8, 2024
Carte Magic Securitron Squadron

Securitron Squadron is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.) Vigilance Whenever a creature token you control enters, put a +1/+1 counter on it.

How it works : Securitron Squadron

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you’ll still create the token copies.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The tokens created by the squad ability aren’t “cast,” so any abilities that trigger when a spell is cast won’t trigger for the copies.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If, for some reason, the creature doesn’t have the squad ability when it’s on the battlefield, the ability won’t trigger, even if you’ve paid the squad cost one or more times.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If Securitron Squadron enters the battlefield at the same time as one or more creature tokens, its last ability will trigger for each of those creature tokens. If that Securitron Squadron is itself a creature token, its last ability will trigger when it enters the battlefield as well.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    For example, if you pay Securitron Squadron’s squad cost three times, then you’ll create three token copies of Securitron Squadron when its squad ability resolves. Each of those tokens will enter the battlefield simultaneously. When they enter, their last abilities will each trigger three times (once for each of the other two tokens, and once for itself.) If the original Securitron Squadron is still on the battlefield, its last ability will trigger three times as well. After all of the triggered abilities resolve, each of the three token copies of Securitron Squadron will have four +1/+1 counters on it.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.

    Card named in this ruling

  7. #7· Wizards of the Coast

    If the spell is countered, the squad ability will not trigger, and no tokens will be created.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Animation Module
+Securitron Squadron
+Ashnod's Altar
#1

Animation Module + Securitron Squadron + Ashnod's Altar

Infinite death triggersInfinite colorless manaInfinite creature LTBInfinite creature ETB
  1. 1Put a +1/+1 counter on a creature you control.
  2. 2Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  3. 3When the Servo enters the battlefield, Securitron Squadron triggers, putting a +1/+1 counter on the Servo.
  4. 4Animation Module triggers, holding priority, activate Ashnod's Altar by sacrificing the Servo, adding {C}{C}.
  5. 5Resolve the Animation Module trigger, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  6. 6Repeat from step 3.
Basri's Lieutenant
+Securitron Squadron
+Ashnod's Altar
#2

Basri's Lieutenant + Securitron Squadron + Ashnod's Altar

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Ashnod's Altar by sacrificing a creature with at least one +1/+1 counter, adding {C}{C}.
  2. 2Basri's Lieutenant triggers, creating a 2/2 Knight creature token.
  3. 3When the Knight token enters the battlefield, Securitron Squadron triggers, putting a +1/+1 counter on the Knight.
  4. 4Repeat.
Animation Module
+Securitron Squadron
+Krark-Clan Ironworks
#3

Animation Module + Securitron Squadron + Krark-Clan Ironworks

Infinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless mana
  1. 1Put a +1/+1 counter on a creature you control.
  2. 2Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  3. 3When the Servo enters the battlefield, Securitron Squadron triggers, putting a +1/+1 counter on the Servo.
  4. 4Animation Module triggers, holding priority, activate Krark-Clan Ironworks by sacrificing the Servo, adding {C}{C}.
  5. 5Resolve the Animation Module trigger, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  6. 6Repeat from step 3.
Animation Module
+Securitron Squadron
+Phyrexian Altar
#4

Animation Module + Securitron Squadron + Phyrexian Altar

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Put a +1/+1 counter on a creature you control.
  2. 2Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  3. 3When the Servo enters the battlefield, Securitron Squadron triggers, putting a +1/+1 counter on the Servo.
  4. 4Animation Module triggers, holding priority, activate Phyrexian Altar by sacrificing the Servo, adding {1}.
  5. 5Resolve the Animation Module trigger, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  6. 6Repeat from step 3.
Basri's Lieutenant
+Securitron Squadron
+Phyrexian Altar
#5

Basri's Lieutenant + Securitron Squadron + Phyrexian Altar

Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite creature sacrifice triggers
  1. 1Activate Phyrexian Altar by sacrificing a creature with at least one +1/+1 counter, adding one mana of any color.
  2. 2Basri's Lieutenant triggers, creating a 2/2 Knight creature token.
  3. 3When the Knight token enters the battlefield, Securitron Squadron triggers, putting a +1/+1 counter on the Knight.
  4. 4Repeat.
Basri's Lieutenant
+Securitron Squadron
+Goblin Bombardment
#6

Basri's Lieutenant + Securitron Squadron + Goblin Bombardment

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Goblin Bombardment by sacrificing a creature with at least one +1/+1 counter.
  2. 2Basri's Lieutenant triggers, creating a 2/2 Knight creature token.
  3. 3When the Knight token enters the battlefield, Securitron Squadron triggers, putting a +1/+1 counter on the Knight.
  4. 4Resolve the Goblin Bombardment ability, dealing 1 damage to any target.
  5. 5Repeat.
Basri's Lieutenant
+Securitron Squadron
+Blasting Station
#7

Basri's Lieutenant + Securitron Squadron + Blasting Station

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Blasting Station by tapping it and sacrificing a creature with at least one +1/+1 counter.
  2. 2Basri's Lieutenant triggers, creating a 2/2 Knight creature token.
  3. 3When the Knight token enters the battlefield, Securitron Squadron and Blasting Station trigger.
  4. 4Resolve the Securitron Squadron trigger, putting a +1/+1 counter on the Knight.
  5. 5Resolve the Blasting Station trigger, untapping it.
  6. 6Resolve the Blasting Station ability from step 1, dealing 1 damage to any target.
  7. 7Repeat.
Basri's Lieutenant
+Securitron Squadron
+Bartolomé del Presidio
#8

Basri's Lieutenant + Securitron Squadron + Bartolomé del Presidio

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Activate Bartolomé del Presidio by sacrificing a creature with at least one +1/+1 counter.
  2. 2Basri's Lieutenant triggers, creating a 2/2 Knight creature token.
  3. 3When the Knight token enters the battlefield, Securitron Squadron triggers, putting a +1/+1 counter on the Knight.
  4. 4Resolve the Bartolomé del Presidio ability, putting a +1/+1 counter on it.
  5. 5Repeat.

Related cards and tokens

03

Legal formats

legacyvintagecommanderoathbreakerdueltlr
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